To BAG or not to BAG.

Suggestion

So I bought the game for my brother whom said he would wait till they "unfekked" the game. Two weeks in he went to the DZ and evaluated it verse the beta. The words he had weren't kind but he did throw an idea at me I hadn't seen yet.

If this idea is out there, then props to whomever had the original and it needs to be looked at by the developers.

The issue in the DZ is the majority do not like the ganking. Its not lore, its simply a multiplayer set of PVP instances. There are no disavowed agents, only people ganking.

The fix is to have a bag for extraction, then you can be killed. No bag, you cannot be killed or kill other players, including gankers. A simple solution. Gankers can still have their useless timer manhunt thingy.

The ganking community will not like this but it solves all the major issues. Agents that want to go ganker can go ganker and kill other players for their loot. they just wont be able to gank everyone at will.

PVE players that want to be left alone to grind have a choice, try to extract that golden goodness at their own peril or continue to grind at their leisure.

Players without an extraction bag cannot engage or affect gankers in any way.

Since the developers have tossed out lore and only ganking is prevelant in the DZ this solves a host of issues. It may even drive some of the gankers back to their other games.

This would also seriously cut down on hackers going on killing sprees.

Posted Apr 15, 2016, 1:21 AM UTC

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