Lab findings for Aganos (not finished)
I'm doing research for the golem in my lab, but I had to halt the research because I just got a virus and it fucked up my hard drive. Now I need to get a new one, but I do have some things I found.
Knock down: On a hard knock down you have just enough time to set up a wall either in front or behind you. This will let you set some walls up for a wall crash combo. If you know your opponent doesn't like to block after a knockdown, you can set a wall and get a shadow ruin in. However. After a hard knockdown, it is extremely unsafe to grab a chunk. If you have a peacemaker though, you can get a chunk, and still have leftover frames.
Jumping: Aganos' weight is affected by his chunk amount. The more he has, the slower and heavier he becomes. Aganos is able to jump over Glacius (tallest character aside from him I believe) with a maximum of 3 chunks. Here are Aganos' jump distances.
0 chunk(s) - 2.1 blocks
1 chunk(s) - 2 blocks
2 chunk(s) - 1.55 blocks
3 chunk(s) - 1.21 blocks
4 chunk(s) - 1 block
*Measurements we're taken in training by going big block first, then smaller blocks, and guessing inside those blocks.
Walking: Again, Aganos' speed effects his walk speed, so here are his speeds by chunk.
0 chunk(s) - 2.1 Lb/s
1 chunk(s) - 2 Lb/s
2 chunk(s) - 1.55 Lb/s
3 chunk(s) - 1.35 Lb/s
4 chunk(s) - 1 Lb/s
*Measurements are large blocks pre second.
I can't wait to get my new hard drive, so I can get back in my lab, and start discovering more with him. I'm currently working on a guide for him, but I'm gonna have to put it on hold. I'll keep everyone updated on what's happening. I might do a weekly Aganos lab note. Anyways, thank you for reading this, and stay rocky fellow Aganos mains.
EDIT: Leave some ideas for what I should look up next.
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Posted Apr 15, 2016, 1:27 AM UTC · edited