Why I think guns are a problem... And some other suggestions

Question

Guns. Some love em. Some hate em. Some don't care. Personally, I think the game could go without them, or they get seriously nerfed (more about that soon).

Here's why I think guns are a problem. They have no tiers. Nothing competes with a gun. A tier 3 blade can compete with a tier 3 bludgeon. A tier 2 axe could win against a sledgehammer. With certain skill and technique, the odd's aren't stacked super high against you. But going 1v1 against someone with a gun? Good luck. If the person isn't smart with the gun at all; yes, maybe you could take him. But there's small chance of a fair fight. If the guy with the gun is smart at all, they will be carrying a smoke bomb, pepper spray, stun gun, or anything that can incompasitate you. Start the fight with melee weapons, throw a smoke/stun, stay close and lay into them with bullets. 1 Clip of any gun, they're dead. Done deal. It's not too difficult to live to be the last one alive either, so with a gun all you have to do is set up for that last 1v1 fight and you have a win. There's not much skill, and it's not much fun for really either party. This is why I think guns aren't adding to the game.

If we nerfed them, maybe they can stay. Seriously, seriously reduce bullet count when you get the gun. Say like an old style revolver. You only get 3 bullets when you get the gun, and get 3 more with every 75 func at a barrel. You can't shoot in super quick succession; just maybe once a second. Keep damage about the same; 20-25 a hit. This is more balanced. Yes, they are still very powerful, but they would still take a lot of func to get, not much ammo (not enough for a free kill), and doesn't become a complete deciding factor in a fight.

Thoughts on this?

Another suggestion that I was thinking, either in place of a gun, with guns, whatever, is a crossbow. Similar to the revolver I just described; you only get a few bolts when you get it. It can do decent damage; 25-30. But, it takes 4-5 seconds to load between shots. If you can get out a good shot, great, but if the person charges you after, you gotta revert to melee. Make it cheaper than a gun of course, but not too cheap as well. edit; maybe even make it so that you can't reload while sprinting, to prevent kiting.

Another suggestion I was thinking, not related to weapons; in many buildings, there is a screen that shows the scoreboard. I was thinking it would be cool to have it switch between that and a map of the arena in intervals. And the map would show you where you are in relation. Maybe even have the map reveal some things (im just spit balling here, no real idea). Maybe marks where people have died? idk.

Thoughts on all this?

Posted Apr 15, 2016, 1:45 AM UTC · edited

08
Loading comments…