r/playrust•
King0fKrunk

Make food drops and animals rarer

please add a flair

I often hear people in this sub complain about how the survival element in rust is severely lacking, which I agree with. However people seem to suggest having the hunger meter burn quicker.

I for one have to problem with a meter that takes a couple of hours to deplete. If the food available in game was reduced, this would create a constant stress in the game over a longer period; as opposed to having a quick stress that occurs at more frequent intervals.

This would make the struggle to find food an epic one, and people will begin to cannibalize out of necessity.

Edit:

There are still a couple issues. The specific amount of food available in the environment that will allow for an epic yet feasible struggle will have to be play tested to shit, and human meat would still be a plentiful resource depending on how populated the server is.

I'd also like to see agriculture implemented as an alternative to hunting an scavenging (maybe in the exp system?)

Garry plz

Posted Apr 15, 2016, 1:56 AM UTC

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