List Feedback: Rookies' Night Out
T-65 X-Wing Rookie Pilot + R7 Astromech + Flechette Torpedoes + Integrated Astromech, x4.
Pros: R7 manipulation of enemy attacks. 24 HP with limited crit denial. Equivalent attacks to BBBB. More green recovery than 4B. More green dice than 4B.
Cons: Less HP than 4B. Less agile than 4B (no barrel roll, long 4K). Weak to that one damn autocorrector TIE advanced swarm that kicked my butt at my first tournament. :P
What am I missing? I feel like this list isn't competitive for a critical reason, but I can't place my finger on it. Should I cut torps to add a named pilot? Or step away from this idea entirely?
Posted Apr 15, 2016, 2:05 AM UTC
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