The Cerberus crate issue
Didn't find a topic about this so I thought I'd just make one.
The issue is simple: If you call in your Cerberus the crate doesn't disappear completely and it can block your Cerberus (recent example).
Why? I doubt that it was intended as some sort of balancing thing (if so, no, it doesn't balance anything) so I assume that it is just an oversight Treyarch never bothered to fix and while it is not a major issue I think it is still frustrating and could potentially change an outcome of a match. Add to that the fact that only the player calling it in can see the crate and you can also have confused casters wondering what a player is doing (happened to Attach during a HP match on Evac in stage one).
So please Treyarch, get rid of the crate.
Posted Apr 25, 2016, 7:09 PM UTC
Honestly they could get rid of the crate and just drop the Cerberus from the transport copter.