Whiskey foxtrot acog sniping build
Noon friendly build
GEAR: adjust accordingly with what you have
Recoil reduction
Attack damage
Crit damage
HELIX:
1: knock back on scrap cannon
2: 3 scrap cannon charges
3: acog scope
4: damage over time when sticky grenade is stuck to an enemy.
5: all are viable options. I prefer the regen unlocked option but reload speed is always good. And the passive triggers on any kill not just player
6: napalm for bonus damage over time. If you haven't unlocked napalm then pick which ever you are more comfortable with. The self knockback helps with spacing and the grenade speed is good for getting it on turrets or far off targets.
7: either is fine I like the reload speed.
8: long distance flack. Being able to pack all of scrap cannon into one target is great and helps your spacing even more.
9: sticky damage because you shouldn't need it too often.
10: unless the enemy is all eldrid get the 100% shield pen.
PLAYSTYLE:
You play like a midrange sniper. If some one gets too close you pump them full of scrap cannon or melee them away if you are out of charges. At long range you are just sniping but at mid range you stick your target with your grenade, this will drain their shields after you pick up the helix upgrade and shoot from the hip. Don't be afraid to pop your ultimate as you don't use it outside of teamfights.
In a teamfight you want to stay towards the back and trigger your ultimate. With the recoil reduction gear you have (my personal gear also reduces it after using a skill) you will be able to drop an enemy in no time at all. At level 10 shields will also be pointless. You win the teamfight.
If you feel like you would rather be more aggressive switch out the acog with red dot and stay closer to the fight.
Posted May 15, 2016, 5:59 PM UTC · edited