A few ideas I had about the Lightfall

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I had a few thoughts about the fall shards and the Lightfall in general.

First, I think that "Fall Shards" should be the general term used for all of the pieces of Pelor's light. The idea of the rarer, magic-improving and glowing shards being called "Dawn shards" makes me feel like their more common counterparts, should, at least in the minds of those more knowledgeable about them, should be referred to as "Dusk Shards" as Dusk is Dawn's opposite.

Second, I can imagine more types of Shards would exist, including the incredibly rare "Noon Shards" which would still be emitting Pelor's Light's original Positive energy (with associated bonuses to healing and similar holy abilities), and Midnight Shards, which would be corrupted with Negative energy (the gem Nanny Bones Dropped might be one of those). Also, Chaos Shards, which would create a notable area of Wild Magic around them.

Third, is there a group of foolish individuals actively campaigning with the goal of putting Pelor's Light back together, yet? It is exactly the kind of fool's errand that I can picture some Paladins and Clerics of Pelor embarking on to restore their god's good name. The name "Knights of the Light" comes to mind for such a group. Given the size and scale of the Lightfall, it would absolutely be a task of many Generations, but I would have to think that they would be out in the world, trying to gather allies and find ways to locate and transport Fall shards of all varieties to a single location in hopes of finding a way to put the comet back together and restore its power to the world.

I hope that these ideas prove interesting enough for Mark to consider using them in his world.

Posted May 15, 2016, 8:30 PM UTC

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