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Eterya

The ultimate Lore Guide! ALL Lore challenges for all characters. [Part 2]

Guide

This is part two of the list, because it ended up too long for a single post. UPDATE: Includes Alani. Go here for the first part (up to Miko) and general notes/comments.

Montana

Unique Legendary: Custom-fit Flak Vest. + Maximum Health, +% Attack Speed, Slow Minigun Heat generation by 50% when Heat exceeds 85%.

  • The Hearty Son of Aplia: Take 1,000,000 damage. Pretty simple, but there's no too much you can do to accelerate it, because even when playing alone, there's only so much damage you can take before run out of health and have to slowly regen. [EDIT: Confirmed by u/Shiddyness] Lv6 Feeling the Burn's self-damage counts, so you can use that and just keep firing all the time to rack up a bit more damage. It's still gonna take a handful of games, though. Use any upgrades and gear to increase your health, shields, regen and Healing Received. [EDIT, thanks to u/nycblackout89] In The Sentinel, the crushing ceilings deal 10.000 damage on hit, so if you don't mind dying repeatedly get someone (in a private match, don't piss off the people in a PUG) to repeatedly revive you as you stand under the traps to get some decent progress (seeing as the revive timer gets shorter every time, you likely won't be able to get all of it done in one go, though).
  • No Charge for Evaluation: Kill 50 enemies with Lumberjack Dash. Pretty simple in normal play, use lv2 Lumberjack Blast mutation and lv8 Krackadowww! and target weak/damaged enemies. Can be farmed solo on The Algorithm or Void's Edge, but for only 50, it's hardly worth the effort.
  • Fireside Sing-along: Deal 15,000 Burning damage with Firestorm activated. Requires lv4 Firestorm, and only counts the DoT itself. Lv1 Weather Man, lv6 Icicles mutation, lv7 Ice Age and lv9 Bullet Buff help. Try to spray and just tag as many enemies as possible with each use, it only takes a single hit to set a target on fire. Can be farmed on Void's Edge or Renegade by tagging the mobs and just letting them burn out, but will also come quick enough in normal play, as long as you're running Firestorm.
  • Everybody just Calm Down: Slow 5 enemies concurrently with Hailstorm a total of 20 times. The enemies actually have to be slowed at the same time, targets killed during that span don't count. Sweep across a group of mobs to just tag everyone once, using lv1 Weather Man, lv6 Icicles mutation and lv7 Ice Age for optimization. Can also be farmed on Void's Edge or The Renegade.
  • War is Bliss: *Play 5 matches with at least one other Peacekeeper on your team.*See above. The challenge is mutual for Oscar Mike, and sort of for Benedict.

 

Orendi

Unique Legendary: Variable Morpher. +% Skill Damage, + Maximum Shield Strength, If Shadowfire Pillar deals no damage, your next pillar deals 30% more damage.

  • Very Morphic Pillars: Damage 3 enemies simultaniusly with Shadow Pillar, 40 times. Also counts DoT dealt by lv4 Preamble of Pain. This one can be done in a single match (and during the open beta, I did in my first game ever without even noticing). Can also be farmed on any of the usual missions, but that should hardly be necessary.
  • Shifty Witching: Deal 12,000 damage with Paradigm Shift in a single match. Not too hard, just remember to use your ult when it's off cooldown, and aim for groups of enemies.
  • The Essence of Chaos: Use Nullify to knock an enemy back into your Shadowfire, 20 times. Requires lv2 Dismissed!. A slightly more technical challenge, but not too bad. Place the Pillar a meter or so right behind the enemy, then use Nullify immediately after. This works best with larger or slower enemies that are not liable to suddenly start running around (obviously don't try this on enemies on the move). If you pay attention to it, this can be done in a single match, or you can solo The Experiment and use the Bulwark Minions, the damage shouldn't even break their shields.
  • The Eyes Have You: Deal 100,000 damage with Orendi’s secondary ranged attack. The attack is a little tricky to hit at longer ranges, but this still should only take a few games. Lv3 Mind Bullets mutation helps a bit.
  • That's a Nice Hat Trick: Use Shadowfire Pillar 50 times in a single match, 10 times. The double pillars from lv4 Encore count as two pillars. If you're playing Orendi properly, this will easily come about in every single game, though of course you can help it along by just wasting your Pillar the second it's up. Can be grinded on any mission solo without even leaving the spawn. [EDIT, u/nycblackout89] There's also a glitch on The Algorithm, right at the spawn you can cast Shadowfire Pillar on a spot in the wall, where it won't trigger the cooldown, but count for the challenge; video here.

 

Oscar Mike

Unique Legendary: Tactical Accelerator. -% Cooldown Time, +% Reload Speed, +15% Movement Speed while Stealth Generator is on cooldown.

  • I am Literally Made for this: Fire 50,000 rounds. This is going to take a bit, especially if you're not of the 'spray&pray' variety of marks(wo)man. Use +% Fire Rate and +% Reload Speed gear. Or just go into a mission solo and tape down the fire trigger for a while.
  • Fitting in: Deal 36,000 damage in a single match with Frag Grenades. Easy enough in normal play, use lv1 Impact Trigger, lv2 Fragcendiary Grenade and lv8 Embiggened Boom, use the frag as often as possible and focus on nuking either groups of adds or high-health targets that will take the entirety of the fire DoT. Can be done solo in pretty much every mission simply by using the Frag as your primary damage source.
  • Something to Ugly Cry about: Deal 20,000 Airstrike damage while cloaked. Activating a skill breaks your cloak, so you have to trigger Airstrike and then immediately cloak. In normal play this should take about 2-3 matches. Note that lv10 Holy Crap, Space Lasers! is only worth it if you land the laser right on very tough targets, several times, otherwise a lot of the damage will be wasted, so you're better off with the normal Airstrike for AoE.
  • On Sight Interview: Kill 500 enemies with Red Dot Sight activated. Requires lv3 Red Dot Sight (duh). Brain-dead easy. This will take some 3-4 games, or can be farmed on The Algorithm or Void's Edge.
  • From Yer best Bud: Play 5 matches with Montana on your team. See above. The challenge is mutual, effectively.

 

Phoebe

Unique Legendary: Blade Dancer's Shoes. Gain +5% to all damage with each consecutive hit with True Strike.

  • The Sky is Falling: Damage 8 enemies at once with Blade Cascade, 5 times. Use lv10 Swordstorm and focus on groups of enemies. 8 is a lot, so it may take a bit in normal play, you may want to Phasegate into the center of a group and use the ult to hit as many as possible. This also can be grinded on Void's Edge (inside the Varelsi Void, and afterwards by kiting a several adds together) or The Renegade.
  • My Butler Buddy: Play 5 matches on the same team as Marquis. See above. The challenge is mutual.
  • Adventures in Phasing: Teleport 250,000 meters with Phasegate. May sound like a lot, but it actually isn't that much. Comes quick enough in normal play, lv6 Phasegate V2 and lv8 Scientific Method help, as does just using Phasegate as far as it will reach whenever it's off cooldown. Can also be done solo in any mission without even leaving the spawn.
  • Addonexus: Deal 2,000 damage in a single use of Blade Rush. This is among the more technical ones, and unless you get really lucky rather unlikely to happen in normal play. The best spot is inside the Varelsi Void on Void's Edge, taking out all the Marksmen and kiting the Skulks until you have a 12+ all clustered up, then hitting them with Blade Rush. To maximize your damage, use lv3 Shield Stabilizers, lv7 Core Overload, lv9 The Conduit, +% Skill Damage and + Maximum Shield Strength gear. Some say to also use lv4 Unintended Innovation for the AoE (which is the way I did it on my first try), while others advise not to, and instead aim for piercing critical hits.
  • Dancing Lessons Pay off: Deal 80,000 damage with True Strike. This should only take a few games, as long as you remember to use your Secondary. Lv3 Sharpened Blades, lv5 Reprise (or if you have it Blade Sweep mutation) and lv7 Flurry maximize the damage.

 

Rath

Unique Legendary: Improved Genetic Syphon. +% Sprint Speed, +% Attack Speed, Gain 1% Life Steal with each use of Genetic Syphon, up to 10%.

  • Sustained across Time: Deal 10,000 melee damage in a single match or mission, 10 times. Way easy, one point for this should be done within minutes into the mission. Can also be farmed on whatever mission solo and quitiing as soon as the notification comes up.
  • Betrayal, Betrayer: Kill 500 Jennerit. Easily done in a few games, depending on the exact mission. The Renegade has the most Thralls relative to the time it takes to complete, The Algorithm has literally none, and all others have a varying mix. Note that Jennerit Battleborn in PvP do count, but obviously that's not a very efficient way.
  • Render the Snake Headless: Deal 2,000 damage to Rendain with Catalytic Smash. Damage to his shields counts too. Can be done solo or in a group in a single run. Just note that he likes to stun/knockback you up close, which for some BS reason triggers the cooldown of the skill even if you were only aiming it, so be fast. Lv4 Crimson Fastness and lv6 Catastrophic Smash help land the hit.
  • Axiom, Praxis, and Precept: Hit 3 enemies with Crossblade, 100 times. This one's rather obnoxious, because the crappy area damage of Crossblade means the targets have to be almost exactly on a line. Lv2 Parabolic Blade and lv8 Energetic Projection will help hit targets. The best spot to farm is either The Renegade or Void's Edge, taking care to line up the Varelsi just right.
  • Thank-You Letter: Play 5 matches on the same team as Caldarius. See above. The challenge is mutual in a way, as Caldarius needs melee kills while on a team with Rath.

 

Reyna

Unique Legendary: Captain's Snazzy Timepiece. -% Cooldown Time, +% Heal Power, Charging an ally's overshield with the Plasma Pulse also heals them.

  • Make it Reyna: Absorb 25,00 damage with Photonic Ward. This will only take 2-3 games, use lv10 Mobility Module solely for the increased duration, and try to to put the Ward into the line of fire of some powerful enemies/bosses.
  • Now I Got Their Back: Use Plasma Pulse to drain 150 enemies’ shields. Has nothing to do with lv7 Shield Sapper, you just have to break 150 shields with Plasma Pulse. In normal play this can take a while because shielded enemies are not that common, and you're far from guaranteed the last hit on them. Instead either use the Bulwarks in The Experiment, but note that these are relatively powerful, or solo The Algorithm and leave any and all shield-bearing minions alive, then repeatedly deplete their shields and let them recharge; they're still pretty squishy and some of the damage will bleed through onto their HP, but you can still get 10+ from every single one before they die.
  • The Signal :Grant an Overshield to 100 allies. If you're doing your job, this should be done in 1-2 games, use lv5 Improvised Tactics and -% Cooldown Time gear.
  • The Best Defense: Kill 1000 enemies with Laser Pistol. Way tedious in normal play seeing as the pistol is relatively weak. Go for low-health targets and aim for criticals, but your best bet by far is still The Algorithm Swarmers.
  • A Marked Improvement: Enemies marked by Priority Target take a total of 30,000 damage. Counts damage by yourself and allies. This will take 2-3 games at most. Lv8 Most Wanted is better than the alternative, because the increase to the duration is substantially higher than the increase to bonus damage (+66% duration vs. +16% bonus damage). Just use Priority Target frequently on big enemies with a lot of HP. Especially on bosses being focused by the whole team, a single use can get several thousands of points.

 

Shayne & Aurox

Unique Legendary: "Smack Attack" Slinger. + Shield Recharge per second, +% Attack Speed, Melee strikes add 20% of their damage to the next Boomerang hit on the target.

  • ** Mentor for Monsters**: Play 5 matches on the same team as Reyna. See above.
  • Fetch me a Symbiote: Grab 25 enemy Battleborn with Fetch.
  • Isn't this a Buddy Comedy?: Kill 200 enemies with Stealth Strike. Rather tedious in normal play, because Stealth Strike just doesn't do that much damage and takes several seconds. Can be quickly farmed on The Algorithm Swarmers. Use lv1 Aura of Annoyance and lv8 Sustained Stealth, but be careful not to kill the large Swarmers if they run into your AoE.
  • Always Comes Back: Hit enemies 60 times with Shayne’s Boomerang while Shayne & Aurox are separated. Just keep throwing your Boomerang at something while Tag Team is active, lv3 Boomerang Bounce helps, and hits on enemies inside Tag Team count too. This can be done in 1-2 games easily.
  • Re-mined Me to Kill You Later: Deal 10,000 damage with Tag Team. Simple stuff, this should take no more than 2 games. Just use your ult as frequently as possible and aim for large clusters of enemies.

 

Thorn

Unique Legendary: Aelfrin Memory Band. +% Critical Hit Damage, + Health Regeneration per Second, Nature's Curse instantly charges at full draw.

  • Daughter of Shadows: Kill 500 enemies with Blight. The Blight fields created by lv10 Earth Render count too. Lv1 Swampfoot, lv6 Brutal Blight and lv8 Enduring Blight increase the kill potential. Can be a bit slow in normal play, as teammates are likely to killsteal you enemies that would have gone down to the Blight, so this can be farmed on The Algorithm Swarmers.
  • Spry Sprite Spray: Kill 20 players with Volley while airborne.
  • The Last: Win “The Archive” on Advanced difficulty without losing any lives. Play Hardcore so there are no lives to lose in the first place. This seems to be more doable solo or with a single teammate, to keep down enemy health. Use some Shards-generating gear, place every turret/trap you can, and play it slowly and safely.
  • Vengeance for the Lost: Kill 1000 Jennerit troops. Done in a handful games, depending on the exact mission. The Renegade has the most Thralls relative to the time it takes to complete, The Algorithm has literally none, and all others have a varying mix. Note that Jennerit Battleborn in PvP do count, but obviously that's not a very efficient way.
  • Granddaughter of Stone: Complete 5 matches on the same team as Boldur. See above. The challenge is mutual, sort of.

 

Toby

Unique Legendary: The Double Hug. -% Cooldown Time, +% Movement Speed, Can set 2 Arc Mines at one time, but each mine deals -40% damage.

  • Pick on Your Own (Shield) Size!: Absorb 20,000 damage with Force Field. Very easily done in about 2-3 games, as long as you remember to place/replace the Field whenever you can. For reference, it has 510 health, so you're looking at about 40 shields broken by enemy fire.
  • Temper, Temper, Ta-Boom: Kill 20 enemies with Berg’s self-destruct mechanism. Requires lv7 Self Destruct Sequence mutation. Once you have that, just get several enemies to gang up on you and kill you a few times.
  • Rejection: Hit 250 enemies with Railgun rounds accelerated by Force Field. Only has to hit, not kill. This will easily come within a few games, as long as you remember to use your Force Field. Can also be farmed on The Algorithm or Void's Edge.
  • None Shall Pass: Detonate 50 Arc Mines with Toby’s Custom Railgun. Requires lv1 Contingency Plan. This can be done in 1-2 matches, or just farmed in a mission solo without ever leaving the spawn.
  • Killing on Rails: Get 10 double-kills with Core Discharge. Only the second of the two kills has be from Core Discharge itself, the first can be anything.

 

Whiskey Foxtrot

Unique Legendary: Galahadric Gun Grease. +% Reload Speed, -% Recoil, Reloading an empty magazine grants +15% Fire Rate and Reload Speed for the next mag.

  • Mike, Check: Get 150 critical hits on enemy Battleborn.
  • Sticky Situations: Stick grenades to enemy Battleborn 50 times.
  • Going Alone: Kill Oscar Mike 25 times.
  • Some Find Me Repulsive: Knock back 2500 enemies with Scrap Cannon. Requires lv1 Flak off, doesn't count if the enemy gets killed by the impact. This may look like a lot, but it seems to go pretty fast in practice. Hitting multiple enemies will count multiple times, as will the additional bursts from lv2 Scrap Bank. Just play normally and use Scrap Cannon whenever you can, or farm on The Renegade or Void's Edge.
  • Say Mike Again: Get 500 kills with Whiskey Foxtrot’s Quick Melee attack. Rather obnoxious in normal play, just farm Swarmers on The Algorithm.

 

Alani

NOTE that this is somewhat more theoretical right now, I'll be updating after I played her for a few games.

Unique Legendary: Emulan Tincture +% Heal Power, +% Attack Speed, Wellspring heals for an additional 15% over the next 4 seconds.

  • Another Million and We're Even: Kill Ambra 25 times. [You really would've thought GBX got the message about Lore behind PvP challenges being dumb by now]
  • Helician Hellraisers: Play 5 matches on the same team as Galilea. See above.
  • Time Blurs in the Depths: Heal 800 health with a single Wellspring, 50 times. This one's not too bad; if you have 3 Osmosis stacks you should heal well over 1000, if it's not enough use +% Heal Power gear, lv5 Extremophile mutation and lv7 Overflow. This does include damage healed to yourself, but seeing as Wellspring's self-heal is halved, you need to be close to lv10, using the aforementioned Augments and stacking +% Heal Power (at least 20-25%) to get enough healing out of it. Still this makes the challenge (in principle) farmable solo.
  • Song of the Emula: Deal 3.000 damage with a single Emergence, 10 times. Not too difficult, provided you target large clusters and spawns of enemies. The Renegade probably has the best spot for this.
  • The Lifeguards Have Given Up: Affect 5 players with a single Riptide, 50 times. This includes enemies being damaged/slowed and allies and Alani herself being healed/hastened, and can acually be done in PvE with a full team (though you may be hard-pressed to get all of them in a single spot.)

 

That is all at this point. Once more, I'm thankful for any corrections (both content-wise and typos/grammar/formatting) and additions, comments and notes to any and all of the challenges.

EDIT 0: I can preemptively say odds are I will have found some typos and stuff, and corrected them by the time the first of you read this. (Unless you skipped to the end for some reason. No, there is no TL;DR).

Posted May 18, 2016, 6:28 PM UTC · edited

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