How to lose at the game I'm programming in C language?
I'm programming this Maze game for a project at school, I have everything, my enemies move randomly but I'm trying to do that when my player touches one enemy immediatly call the function youLose();
I have this:
for(i=0; i<E; i++)
if(player1.posR == enemies.posR[i] && player1.posC == enemies.posC[i])
youLose();
and these are my structures:
typedef struct{
int posC;
int posR;
int color;
int score;
int lives;
}player;
typedef struct{ int posC; int posR; int color; }enemy;
but it says: error: request for member 'posR' in 'enemies', which is of non-class type 'enemy*'|
I don't know what I'm doing wrong :/
Posted May 29, 2016, 7:25 PM UTC
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