r/Overwatch•
drede_knig

A couple of suggestions for the game

After a little bit of a frustrating day, I thought up some points that hopefully could point the community in a better direction. These are intended to hopefully encourage certain actions.

  • Give an XP bonus for filling in a team. Encouraging players to keep playing even if they just got placed in an already lost game.

  • Give a small XP bonus (perhaps 200 or so?) for actively changing characters. You'd have to play your character for perhaps 3-4 minutes first to activate it first though. Hoping to incentivize countering.

  • Increase the bonus given for consecutive matches. Currently it's only 250 and barely noticeable on its own. If it gave more and more when you kept playing, it might keep players in matches.

  • Give a small bonus based on class played. E.g healers get a bonus based on healing, tanks get a bonus on damage blocked, offensive get a bonus on damage dealt. I feel this would encourage players to play healers and tanks more, considering it's easier to get points in healing and damage blocking than damage dealt.

  • Have a minimum XP earned. That way you don't get stumped for winning a match really quickly.

I chose XP as the resource since it doesn't affect all that much. It's not currency or complete loot boxes, but does often lead to it. Which means that it's not too extreme to be giving out, but it does give an incentive to play differently.

Posted May 29, 2016, 7:31 PM UTC

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