About soul break ( death ) sound and pitches...

Hello there!

So, after achieving all 5 ( Neutral - True Pacifist - Genocide - Soulless Pacifist - Soulless Genocide ) endings, I decided to mess with game files a bit, namely music. There are a lot of music files, also unused ones, of course. However... There are many missing themes who normally play in a game as well, such as So Cold, Genocide Route music and... death sound. Interestingly enough, Too Much track, which was making my ears bleed for such a long time is there, even if it is just a paranormally slowed down version of another song... Anyway, I get it, Determination is slowed down by 7.5 % in game, during Genocide Route tracks are also slowed by 10 ( But the Earth Refused to Die ), 40 ( Fallen Down, in Toriel's house after her death ), 50 ( majority of the songs ) or 666 % ( Waterfall )... But where is a death sound?! You know, this sound of someone's soul breaking apart... is it just a part of a song, but with another pitch and speed? Which one though?! Or maybe it is in data.win? Also, I understand that game slows down tracks itself when needed, but how is it possible that this game is also able to turn Snowy into So Cold?! One more thing... I slowed down Waterfall by 666 % and I am sure of it, I checked 3 times, but... it sounds noticably different from Genocide Route track... I tried increasing pitch by one semitone and reducing it by one, two and even three semitones... still a different song... Can someone tell me what I am supposed to do to in order to make a Genocide Route Waterfall out of a regular track?!

Thank you for sacrificing your very valuable time here! I appreciate it a lot, I really do! Oh, and sorry for all these colours!

EDIT: MOAR COLOURS DUE TO A REQUEST

EDIT2: Fixed some mistakes in my post!

Posted May 29, 2016, 7:57 PM UTC · edited

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