Hanz Wart(OC Spinoff)

Name: Hanz Wart

Background info: Hanz Wart had a slightly different upbringing, helping his family with the special boys home that they ran as a business. He spent all his time taking care of disabled children, and was disgusted whenever they were looked down upon by other people. One day when he was out of town, the entire area was demolished by a Miniature Rose, the government's response to extreme protests against them in that area. Since that day, he set his sights on becoming a Hunter and punishing the government officials responsible, which he successfully achieved with the help of a friend he made in the Hunter Exam. In response, the Hunter Association was forced to apprehend them so that they keep their image as clean as possible, and it took Chairman Netero himself fighting them to send the clear message. His friend was killed at the hands of the Chairman, while Hanz managed to escape and live out in different places with a new identity. In his recent years, he opened a secret school meant to teach only the most sinister of young Hunters the power of Nen, as his revenge for what happened. The school hasn't been hunted down yet due its nature of changing locations drastically from semester to semester, and only the most promising, darkest young Hunters are monitored by alumni and recruited each year. His last batch of students were Parry Frag, Lexo Grave and Hana Livret, who all graduated with the highest honors. While they were set to explore the world as Hunters, Hanz set a reunion for years to come in order for them to help him achieve his ultimate revenge on the Hunter Association, something he's been waiting for for almost two decades.

Age: 42

Occupation: Blacklist Hunter

Nen Proficiency: Specialist

Enhancement: 0 Emission: 0 Conjuration: 4 Manipulation: 3 Transmution: 0

Hatsu:

Conjurer Ability: Hawk Eye: After conjuring a special pair of contact lenses, Hanz is able to see everything in range completely clearly. This ability is especially useful in spying situations and long-range battles, and was used excessively during his crusade against the government.

Specialist Ability: Eye for an Eye: Hanz takes away the enemy’s eyesight by staring at them for more than 2 minutes. There has to be eye contact here, and he has to do it without blinking otherwise it wouldn’t work. The enemy then has to find a way to defeat him before uttering the words “I see you.”, which is the only way to regain their eyesight. Explaining the ability to the opponent is a condition that needs to be fulfilled within 2 minutes of activation, in the case of it being used before any other ability, otherwise the ability ceases to work. The other condition for using this ability is not trying to kill the opponent.

Specialist Ability: Sound of Silence : He takes away the enemy’s hearing. This ability activates only when the enemy hears him talk for 2 minutes straight. The same condition applies here, if something interrupts the enemy’s hearing of him speaking then the ability doesn’t work. And when it activates, the only way for the enemy to get their hearing back is for them to defeat him, and then utter the words “I hear you.” Explaining the ability to the opponent is a condition that needs to be fulfilled within 2 minutes of activation, in the case of it being used before any other ability, otherwise the ability ceases to work, and Hanz always carries a number of papers with explanations for the ability as the opponent won’t be able to hear. The other condition for using this ability is not trying to kill the opponent.

Specialist Ability: Despair Voice : This ability works only after the two others are activated on a single opponent, and would surely secure his ultimate victory. After the enemy is left disabled by the first abilities, he has to engage them in battle for at least 4 minutes without losing, after that the enemy’s ability to speak is taken, and they could no longer get rid of their disabilities. This also has the condition of not killing the opponent.

Physical Attributes: Speed: 2 Strength: 2 Intelligence: 3 Aura Control: 3 Endurance: 3

General Strategy: Hanz isn't the strongest fighter, but his strategy along with his technique are on a whole other level of dangerousness against an unprepared opponent, which is why he doesn't carelessly rush to a fight against someone who might know his strategy. His Hatsu's effectiveness was evident when he was able to escape Chairman Netero by disabling his eyesight and fleeing, which forced the Chairman to resort to a Nen exorcist, it was a remarkable feat especially considering his young age then. In battle, Hanz starts off by taking the opponent's eyesight, usually by stalling them with interesting wordplay while engaging them in order to maintain long eye contact. When he succeeds, he sends most enemies into a state of panic. From there, he starts explaining his ability, trying to make it as long as possible, and makes sure to start explaining Sound of Silence during the exact final moments so that the enemy keeps listening and the ability activates. And from there, he starts a one-sided fight that ultimately allows him to activate Despair Voice. He leaves the opponent in that completely disabled state, with despair glooming. Normally, they'd try to find a Nen exorcist, but most fail and take their own lives to end the suffering. His Conjurer ability, Infinite Sight, could also be useful in determining the best place for battle and the current situation of all the surroundings.


Spinoff to Lexo Grave, Parry Frag and Hana Livret.

His look : https://i.imgur.com/F0tcPIp.png

Posted May 29, 2016, 8:00 PM UTC · edited

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