Is it just me that dislikes Temple of Anubis, or am I just bad?
I've only played since open beta, and I won't claim to be a pro at shooters by any means. But I just can't shake the feeling that Temple of Anubis is just a badly designed map. What I mean is, there just seems to be way more advantages for the defenders, and not enough advantages for the attackers to even the playing field. Like defenders having several health packs nearby and the difference between how long it takes for the defenders and attackers to get to the action seems ridiculously large. Does anyone else feel like this, or am I just bad?
Posted May 29, 2016, 8:05 PM UTC
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