Magnetize has bugs that make it kinda bad
I did some Magnetize tests on Ludi, Ceres with 275% power strength and a maxed Lanka. My discoveries were highly discouraging.
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If Magnetize's target dies or you go down before the casting animation has finished, you lose the energy and nothing gets magnetized.
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Magnetize pulls shots in from outside its radius. If I was within a certain distance away from the bubble, my Lanka shots would get pulled in even if I was firing in the complete opposite direction. This frequently caused me to miss enemies that were right in front of my face. I do not know if this is also the case for hitscan weapons.
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Magnetize supposedly "gives shots that enter it a 2x damage multiplier", but this is a bit ambiguous. The way it really works is that when a shot hits the bubble, all enemies inside are hit by the shot. The damage that the shot does is affected by the multiplier. The multiplier does not affect the damage over time.
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When I fired a Lanka shot into Magnetize's bubble, It started dealing about 250 damage per tick. I was shocked, as I had seen the exact same technique obliterate groups of level 135 Corrupted Heavy Gunners in the Simulacrum.
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Very, very rarely, the Lanka shot would start spinning around inside the bubble, instakilling anything that entered. I think it doesn't always work because most of the time, the shot hits a wall and stops existing. This would explain the results differing between the Simulacrum and Ludi.
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4 and 5 also mean that Magnetize is significantly worse when using hitscan weapons. The hitscan shot does turn into a projectile when it hits the bubble, but this projectile does not ever start spinning around.
These bugs make Magnetize an extremely unreliable ability that only rarely deals decent damage. My suggestions are as follows:
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Make Magnetize get cast even if the target dies or Mag goes down before the animation is finished.
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Make shots only enter the bubble if they actually enter the bubble.
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Give infinite punch through to shots inside the bubble.
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Allow projectiles from hitscan shots to spin around as well.
Posted May 29, 2016, 8:20 PM UTC · edited