Ambient and overall sound improvements.
• During the day - more bird sounds variety, wind sounds, rustle of leaves and bushes when you move through them, etc.
•During the night - more variety into cricket sounds, like now it is very plain. Night birds - owl sounds. Some random animal sounds rarely - squeeks, howls (wolf howls during full moon maybe?), etc.
•Some general improvements to footstep sounds, rarely cracking of branches, sticks when you move near the trees/in the forest .
•Bullet whiz when bullets pass near you, bullets hitting the ground sounds. Maybe a supressing effect?
In my opinion those improvements would really improve the quality of the game and the immersion. What are your thoughts? Do you have any more examples? Comment below!
Posted May 29, 2016, 8:28 PM UTC · edited