[Help] Level generation using a ds.grid won't collide with objects properly.
Hello, I'm creating a small project that uses a ds.Grid to make randomly generated levels. However, when my player collides with the grid on the y axis it gets stuck inside the cell it collides with and won't move until it jumps. I used this video as a guide pt.1, pt.2. Thisis the code for the collision checking, let me know if you need anymore info. Thank you for any help!
Posted May 29, 2016, 8:50 PM UTC
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