Power: Astrologer

The Astrologer's power revolves around what she calls "stars", which may be used in a few ways. One of these is the creation of what the Astrologer calls constellations. These are not quite projections, but something similar, though not truly sentient, but can carry out commands, with the maximum complexity increasing with the amount of stars in them. They will always follow the Astrologer's commands first and foremost, but with permission, other may command them too. Once made, a constellation cannot taken apart to retrieve the stars, nor can they be altered.

A constellation is made by ordering stars in a way that approximates whatever the Astrologer wishes to emulate. The more elaborate the approximation is - which requires more stars - the stronger the constellation will be. The constellations will mimic some of the traits of what they emulate, so a turtle will have a tough shell, but be slow, while a hawk will be fast. Imaginary creatures, such as dragons, can also be made, but for a dragon to be anything more than a glorified reptile, a lot of stars will need to be used.

The stars will generally be in the place of joints, but using more stars in a specific area can make that stronger. For example, a scorpion can have its claws or stringer enhanced by focusing more stars around that area.

Once the Astrologer is happy with the approximation of the animal, he will start linking stars together to form the "skeleton" of the constellation. When that is done, the "skin" of the constellation will form. This skin is transparent, and its toughness depends on a variety of factors, such as what animal the constellation resembles, amount of stars involved, as well as position. So on a horse-like constellation, the legs would be more fragile than the torso.

This process requires concentration, and can as such not be used in combat situations unless allies are present to give the Astrologer a reprieve. Smaller creatures, using just a few stars and thus rather weak, can be created in less than ten seconds, but for larger animals, such as horses, several minutes may be required, so using it in a combat situation may very well result in the fighting being over before the constellation is created.

A constellation is destroyed if the link between two stars in it is destroyed, but will otherwise regenerate from anything during night, with a whole night completely healing the constellation, while a minor wound would only necessitate a few minutes under the stars.

In addition to constellations, the Astrologer can also make items out of stars, following much the same processes and rules as constellations. More stars meaning better, while a shield or armor will be tougher than a sword made using the same amount of stars. Much like constellations, these items can grow more elaborate and powerful with more stars invested in them, and breaking if the link between two stars are broken.

Mundane weapons can be made with around a dozen stars will more or less be like what they emulate, while doubling the stars will double the qualities of the weapon in question. Theoretically, guns can be made, but every bullet would expend a star and cannot be refilled.

Non-combat items can be created too. A pair of glasses would maybe take a dozen stars, with items require an increasing amount of stars as their complexity raises. Like constellations, these take time to make. The Astrologer can create simple items such as a fork with just one or two stars and a second of concentration, but good weapons will require several minutes of concentration.

Until used, stars will float around the Astrologer, not doing anything other than utterly spoiling any chances at a secret identity or anonymity.

The rate of regeneration of stars is a bit fuzzy, and depends on several factors, such as the amount of conflict the Astrologer has been involved in recently. A simplified explanation is that the Astrologer has a soft cap on the amount of stars she can have at one time. For every hour spent in a process that is not quite meditation, but something similar while the stars are visible, the Astrologer will gain an amount of stars that is roughly equal to four percent of the difference between her current amount of stars and the soft cap, rounding down. She will, however, always regain at least one star per hour, even if it exceeds her current soft limit.

The soft limit starts at zero, but will grow every time a constellation or item is broken in true combat, with the increase per star being equal to the stars involved divided by the current cap, so as the cap grows, smaller items will begin to contribute less and less to the cap increase.

There is no limit to how many stars the Astrologer can have tied up in constellations and items.

Posted Jun 2, 2016, 8:29 PM UTC

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