PSA: Shader caching. Give it a few minutes.

Information

Now, this isn't to say those with constant low FPS and crashing issues aren't experiencing real issues. They definitely are.

But the hitching and FPS drops are classic shader caching. This happens in games made by small studios that cannot pre-optimize and cache for all possible systems. For me personally, this behavior lasted about 20 minutes. It may take longer.

It saddens and disgusts me that we live in a time where gamers can't wait for shader caching. This used to happen with pretty much every game. Battlefield used to take 5-10 minutes to start for the first time as it cached shaders. Yeah, for a $60 game they should have gone with a publisher who could have done more initial optimization and testing across different systems. The game would have ran great if EA were in control of it. Oh right, who would want that?

If the game is still behaving this way over an hour later, yeah you might want to wipe and reinstall graphics drivers and maybe seek a refund for now if that doesn't work. But if you're coming here crying after 10 minutes of stuttering, you're part of why the "gamer" culture is a total disgrace.

Posted Aug 12, 2016, 7:43 PM UTC

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Mattecko99•
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Lunnetik•

Good input. Still doesn't explain the crashes right?

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FozeeOP•

Most likely not, that's something they'll just have to figure out. At this stage there's just really no telling what is causing the crashes.

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Lunnetik•

Righty'o. Patch will probably be released quite quickly. By the way, how does one upvote something, I think this might need one.

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