Do you think there should be more seated Vive experiences?
I have a Vive but I don't use it as much as I would like. Mostly do to the trouble of having to clear out my living room to make use of it, and the fact that I don't play for long stretches due to the nature of most games.
I think there is a lot of potential in games for the Vive for a seated experience that still uses the motion controllers. I believe there are some out there that use this, but I'd like to see more. My friend and I are working on a concept centered on the player's interaction with a cockpit. Rather than having a seated experience while unable to see a gamepad or HOTAS set up, using the Vive controllers to control a vehicle and interact with various modules.
Would a seated experience be something you are interested in, or are you more likely to gravitate towards something Room-Scale due to it being a differeniator for the Vive? What are your thoughts on seated experiences and do you think it would enable you to play for longer stretches?
Posted Aug 29, 2016, 10:56 PM UTC