So, you still can't exceed the fixed level size?
The trailer's use of dynamic camera made it seem like you'd finally be able to exceed the size limit and make bigger levels. In a game where you can jump across 2/3 of the horizontal screen space in many situations, it would be nice if you could keep going right and make a flowy sonic-style level. But it looks like it's back to forced loops and congested layouts.
Posted Aug 29, 2016, 11:03 PM UTC
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