Mkx is too momentum based?
I have made the transition from Sfv into mkx, and ive noticed something while playing. The way meaties work, and how it is harder to anti air make some games seem almost impossible to get hits in on the opposing force. Is Mkx more momentum based than every other fighting game, or do I not know a simple way to defend myself?
Posted Aug 29, 2016, 11:12 PM UTC · edited
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