r/MtAugusta•
SerraNova

Eilon / Ulca Felya shard border area

Hey all! Now that things are getting settled with factories and security, I'm hoping we can turn a little attention to the shard border area. Ulca needs the most attention, but the Mt Augusta side could use a little care as well.

At minimum, I think we all agree that we need a safe, dependable spot to arrive in Ulca, and it's our responsibility to maintain the transition and repair it if things are messed up to allow alternate spawns, especially deadly and / or confusing ones. We've done an okay job at this so far, but we could do better with a clear vision and some education as to the best way to maintain it. I hope that anyone and everyone in MA will know exactly what to do if they get a weird spawn, and don't have to wait for "someone" to fix things.

Additionally, I have heard several ideas that I think sound fun, but that I also think we should discuss as a community.

  1. Make the area just inside Ulca Felya into a mining resupply area.

  2. Possibly model this area on one of the 2.0 cities, which had all its buildings around a huge central shaft (The Hexagon?). We'd have to be careful not to build to the extent they did, though, because the city ultimately became unlivable due to lag!

  3. Clean up the MA side of the portal and make a little plaza there with signage, including moving the claustrophobia-inducing chests beside the road.

I hope I'm not stepping on any toes to bring this up, but since I and my friend GalaxyTreader are the new co-secretaries of transportation, I'd like to facilitate a discussion of this frankly embarrassing situation, and get to digging! Who knows, maybe we'll get a lot of iron while we're at it. ;)

Posted Aug 29, 2016, 11:16 PM UTC

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