Ranged Character Animations (not spells, the people themselves)
This may seem a little bit picky, but when it comes to the ranged classes, Hunter, Shaman (elemental), Mage etc etc, the actuall movement of your character is horribly dull. If you watch you fire mage throw spells over and over, the spellls themselves are cool but all you mage does is put his hands together, rub em around then stick a hand out to throw it.
Can't it be more dynamic, even if its just a variety in the animations that means you don't see the exact same thing over and over, if you did it for melee classes you must be able to for Ranged.
For instance 4 more animations that happen randomly with the standard one
- they throw with the other hand
- they throw both forward instead
- they have both to the side for a second then throw them up in an arc forwards and up, like an under arm throw
- they have both to the side for a second then throw them forward like an over arm throw
and any other combination of these, It just kills me to see a shaman with so many cool effects while the characters actual movement is next to none and don't get me started on marksmanship, jeez at least make their legs move and have them hold their bow in different ways or something.
Posted Aug 29, 2016, 11:19 PM UTC