r/The_Division•
ZaneConno

Few ideas on the DZ!

The DZ was a massive selling point with The Division, and in concept was a good idea the problem with it is that you have people wanting to PvP and people wanting to PvE running in to each other and of course griefers...

There should be a dedicated PvP arena where you can choose to 1V1 2V2 3V3 or 4V4 add filters on there such as no consumables, no Smart Cover, no pulse or even no heals those fights wouldn't last long but still ha. This way you are finding people who want to PvP but also you are filtering out the ones who don't want to use Smart Cover or a certain skill, and finding a true even fight to test builds out.

Also you could choose weather or not to gamble DZ funds and be rewarded with random items if you win, not a straight up gamble X amount of funds with another player and win their funds, because you could eventually find a friend for example and stake a high amount and lose on purpose right?

As for the PvE aspect in the DZ well the risk is significantly reduced now due to no PvP, so how do you counteract that? add Directives like the underground have like the sickness one would make it harder for example, place more random heavies and big Flamer mobs on most corners you turn for the danger element, time limits on killing Bosses at dz05/06 once they are engaged with in combat.

And with no more PvP rope cutting goes out the window right? Well what could happen is increase the amount of enemies that spawn when an extraction is called in, throw a few elites in there as well and if you die before the rope is extracted even after placing your loot on you lose it, so keeping each other alive even when all stuff is on the rope will be super important. This would make the extractions so much harder but with the risk of an agent cutting your rope gone the difficulty has to go up right?

What are your ideas guys? I'm not saying all this is good but just a few thoughts maybe there's a flaw in the things I have said? I don't know lol...

Posted Aug 29, 2016, 11:30 PM UTC

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