State of the game/MMR/Matchups
Probably going to be downvoted (hopefully with SOME explanation) into oblivion, but hell, here goes anyway:
State of the game and whats coming:
New maps, new heroes, old maps and old heroes: As someone who's played all starcraft games and campaigns, the fanboy in me is pretty excited for the MAPS, however: Why pump out new content in this area when there's plenty of stuff to figure out and change in old maps?
- Garden of terror is absolutely cringe worhty IMHO and last changes only made the agony longer.
- BHB is bearabe for me,but gets very snowbally and out of control
- BoE - have the same issue i had with Haunted mines - it’s a 2 lane map with powerful bosses and heroes like Sylvanas can have insane value and is also very very snowbally map. I dont see why this isnt addressed on this map but was worhty of REMOVING Haunted Mines from the game.. SUGGESTION: soon there will be more than 10 maps in rotation, so for the love of God let us “veto” a few maps before going into queue (regardless of modes).
NEW/OLD HEROES: While the concepts of new heroes are getting more and more exciting and “extravagant” or “flashy” and some (Li Ming, Xul, reworked Rehgar) have been ridiculously overpowered with release (in my case it literally made me take a break from the game for 1-2 months and sometimes play a QM or AI game just for quests and gold) - the old, very “basic” heroes are crying for a rework or a buff, Raynor/Malf/Artanis/Tychus and Butcher come to mind. Dont get me wrong, im excited for Alarak and Zarya and grateful for the new and inovative designs, i just feel the progress should be slowed down at least if not halted in order to fix the old ones. I also feel Blizzard has no clue what to do with certain heroes: -Zagara for example, extremely strong in almost every comp, unbeatable 1x1 in lane, provides vision, global pressence with nydus and on certain maps, excellent sustain dmg. I’m not sure what her rework was supposed to do but she’s way too strong and annoying atm and this doesnt seem to concern blizzard. -KT - wtf do they want to achieve with him? AoE Mage? He’s been on quite a roller coaster ride over the patches and atm i think he’s pretty unworthy, with better choices around. -Greymane - from being pretty good and viable (after 1st change that nerfed his cocktail build heavily) he enjoyed 2 buffs, only to be pretty nerfed with the last patch (still pretty good tho) - WTF is the thought process behind it all?
AAaaaand for my biggest issue = MMR/Ranks-leagues/Matchups.
Basically i feel nothing much has changed with season 1 = Diamond 5 to Master is full of old rank1 players - a mix of everything, from clueless noobs (NHF) who got lucky when starting the game and somehow reaced the old 2500MMR milestone to decent fellas. In fact I’d bet it got even worse ^_^
Im in master league in every mode, with ~3750 MMR in HL/Unranked and my QM varying from 3500-3800 depending on what i do and play - practice new stuff or “tryhard” with trialed and proven things. I appreciate the shorter queues, but I’d choose waiting 5-10mins for a decent game instead jumping into a puke vorthy matchup, both hero wise and MMR wise. I feel that very often im matched with players more than 1000MMR points below me, and while the average team MMR is usually pretty close, one 3500MMR player with a bunch of 2500-2800MMR people will usually lose to 5 players in range of 2900-3100MMR for example - and this happens way too often and makes the game intolerable and just sad. (I lost almost 250 MMR in QM this weekend, i kid you not lol, rest pretty much the same) Until Blizzard decides to make MMR = Rank and not this existing trash, or at least decides to tell us what our MMR is instead of just saying “Hotslogs is not accurate” i dont think this will change.
Also when playing QM I’d suggest this: only count Murky/Abathur/TLV as real specialists, the others fit easily into pretty much any other team. Count Artanis/Sonya as bruisers and not tanks. I feel most games are decided based on a gamble - what lineup you get at the start. This will at least save you from ugly unwinable matchups.
Posted Aug 29, 2016, 11:34 PM UTC