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A short list of expectations for Valve's art team from the Dota 2 community

Tip

Periodically, on this website and others, concerned members of the community express their concern over the speed and frequency with which various aspects of Dota 2 are tended to. Some of those are purely functions of the art team. This is a non-comprehensive list.

 

Seasonal Events

We originally started missing these due to the development of Reborn. Everyone wants them to come back. So please develop the following assets:

  • Website art for the event page
  • In-client event assets
  • An event tileset
  • Event-specific items

 

Seasonal Battle Passes

Hey Valve! Great job making us look forward to these. Please make sure the following assets are developed, tested, and ready to go in plenty of time for the community to enjoy a proper season full of Battle Pass action:

  • Website art for the Battle Pass page
  • In-client Battle Pass assets
  • A season-specific tileset
  • Seasonal items

 

Full, Shadowfiend-Style Remodels

Whether it's the hated Viper, the Slug of the Sea, or ^^^Jakiro we're thinking of, there are some models that need more than a once-over. These are overdue, according to everyone. Please make them happen!

 

Light, Faceless Void-Style Remodels

For all the original heroes. All of them! ALL OF THEM. You gotta do it eventually.

 

Immortals for The International

Are you not working on these right now because we expect you to up your game for TI7. And there had better be more to recommend them than particle effects.

 

All of the Bugs

Every visual bug all of them. Fix them. Fix all the bugs.

 

Implementing Some Extremely Overdue Workshop Items for Release

I'm fucking serious you guys are killing the golden goose with the workshop release rate, I have no idea how some of these artists are sustaining themselves right now, and I mean the successful ones, what to speak of the smaller names. Come on.

 

Breaking Down the Rest of the Heroes

It's extremely important we get Io cosmetics. E is a very popular hero and everyone likes to bedazzle their balls.

 

New Player Experience

This stuff is massively overdue for an update. Please prepare the following assets:

  • Maps for new player education
  • All 2D assets required
  • Whatever who cares go crazy

 

New Heroes

Once Monkey King comes out it's time for you all to show what you've got. I don't represent the community but only myself when I say I want heroes based on the following:

  • A frog - okay I think I do represent the community with this one in particular
  • Usagi Yojimbo
  • Baba Yaga
  • A dog. I like dogs.
  • A second sun-aligned hero. For balance.
  • Lady Pudge
  • Tony Tony Chopper
  • The lady that Tidehunter and Kunkka had their falling-out over

 

A New Website

I already wrote about how bad the website sucks. Please fix it. Assets required:

  • Website art

 

All the Other Stuff

Optimizations, updated jungle creep models, supercreep models, uh...whatever else I missed.


And that's it! Those are all legitimately the things that are expected of you from every one of your 13 million players, which the total agreement of the coming thread will attest to. Thankfully I am sure you have fully sufficient staff to make these things happen in a timely, bug-free manner, while also being very pretty and fine from a performance basis. You can do it!

Thanks Valve!

Posted Aug 29, 2016, 11:40 PM UTC

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