Unique Skill Values (Base, Scaling per level, Max 15)
Big monster/boss passive
| Name | Base (1) | Scaling per level | Max (15) |
|---|---|---|---|
| Giant: Increases damage dealt to boss and large monsters by X% | 5.5% | .5% | 12.5% |
| Fortitude: Reduces damage taken from boss and large monsters by X% | 5.5% | .5% | 12.5% |
Life recovery
| Name | Base (1) | Scaling per level | Max (15) |
|---|---|---|---|
| Life: Increases HP regeneration by X during defense | 30 | 10 | 170 |
| Energy: Recovers X% of max HP per skill use | 1% | .1% | 2.4% |
On-kill
| Name | Base (1) | Scaling per level | Max (15) |
|---|---|---|---|
| Massacre: X% chance to recover Y% HP per enemy kill | 10% l 1% | .5% l .2% | 17% l 3.8% |
| Master: Reduces combo cooldown by X seconds per enemy kill | .5 | .1 | 1.9 |
Damage reduction
| Name | Base (1) | Scaling per level | Max (15) |
|---|---|---|---|
| Berserker: Reduces damage by X% when damage taken exceeds Y% of current HP | 10% l 10% | 2% l .3% | 38% l 5.8% |
| Iron Wall: Reduces damage taken during normal/dash attack by X% | 5% | .5% | 12% |
On-counterattack
| Name | Base (1) | Scaling per level | Max (15) |
|---|---|---|---|
| Wrath: Recovers X% HP per counterattack | 1.4% | .4% | 7% |
| Swiftness: Reduces skill cooldown by X second per counterattack (excludes combo skill) | 1 | .2 | 3.8 |
Posted Sep 6, 2016, 4:54 PM UTC · edited
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