r/DnD•
schoolmonkey

I can jump really high. What fun stuff can I do?

I posted a similar thread in r/dndnext, but I realized that a lot of answers probably are system-independant. Basically, through a combination of a magic item, Monk acrobatics, and a little bit of homebrew, I have a standing high jump of 24ft, twice that with a 10ft running start. What fun things can I do with these sick hops?

Posted Oct 27, 2016, 7:07 PM UTC

110
tinyfenix_fcDM•

Fighting some spiders? Goomba stomp them.

5
schoolmonkeyOP•

Particularly relevant. In my D&D campaign, spiders are rainbow colored and sing the Mario invincibility theme. In general our games aren't that silly, but this was a joke that was funny enough to make it a running gag.

1
[deleted]•

[deleted]

2
schoolmonkeyOP•

For now, my DM has said I don't take fall damage from my jumps. Even if I did, I have slow fall.

1
SofusninjaDM•

Goomba stomp constantly in combat

1
JesusMcMexican•

If you don't fall further than your jump height you shouldn't take any damage. Part of jumping is having a controlled landing. So if you jumped upwards 24 feet, but then from the apex of your jump you fell 30 feet, then you take fall damage.

1
Korgen181•

Well, for one you can high jump

2
schoolmonkeyOP•

...Thanks?

1
Korgen181•

Anytime friend

1
byzantinebobbyDruid•

Grapple, jump, drop,repeat.

1
Magic2701Bard•

learn the "tumbling" proficiency. I think it covers free running, which would be amazing with those hops.Ps:I hope you dont take fall damage

1