Juggernaut and m16's

Literally every lobby is the same, is there gonna be any nerfs? I see snipers taking juggernaut now too, this is a joke. You never seen this many juggernaut kids back in the day, is this just the new generation?

Posted Nov 5, 2016, 6:04 PM UTC

68
Riorozen•

Uhh, actually juggernaut was extremely prevalent in the early days of CoD4. Pack stopping power and put'm down. Maneuver differently. Never really had a problem with it.

5
squisch•

I'm going to agree that the M16s are starting to get a little overbearing. They are unmatched at medium-long range, and are certainly a quick death at close range with anyone who has an ounce of reflexes.

2
Jamestk8•

Well a lot people were lower leveled and people think hey jug more health auto advantage. All jug does it make it take one extra bullet to kill with a gun in its respective range. If you running stopping power 2 bullet kills become 3. 3-4 bullets on average per gun with stopping power 3-6 max without. They literally cancel out each other. And the M16 it's good but it can still be beat pretty easily from mid-long range. I'm surprised no On is complaining about the fact the m60 can 2 tap with out stopping power.

TLDR: Unless your sniping not a real reason to complain about jug. If to lose jug while using jug or stopping power with no lag it is 100% your fault. M16 excels and long range engagements it's good blah diversity comes with the game become older.

1
Expire16OP•

I definitely understand that the math checks out, they should cancel each other out. However I seen about 20 kill cams in search and destroy last night where someone running m16 juggernaut 1 bursted while hip firing from a decent distance away. I understand both were in the other game, it's just that there doesn't seem to be a reason to use any class but that one. M16 was never THAT consistent. I think the reason juggernaut seems to be more op than ever is because this game definitely has the highest bullet punch out of any cod I've seen, when someone shoots you and your gun pops into the air.. for the modest part you can control it enough to still hit most of your shots, everyone I played with on day 1 commented on how obscene it is right now. Pair that with a 1 burst m16 and its like... C'mon dude wtf.

1
Jamestk8•

Actually the M16 is actually less consistent than it was in COD4. Jug M16 is good at range I have seen a lot people use it. The only time I use M16 with jug rather than Stopping Power is against Snipers. TBH I have no real solution since in my head it is en grained to no contest and find a way to get a drop on them or find a better position in range. The current map pool doesn't really help either since the gun excels on 6/7-10 of them. The other 6 maps make other guns more viable because of the of the lighting and/or routes you can take around the map. BtW did you play cod4 in the past. Because certain playstyles excel really well in this game compared to other COds.

1
Expire16OP•

Yeah I had a 10th prestige on PlayStation then switched to Xbox and got to 10th again. Basically was rushing with mp5 silencer UAV jammer or quick scoping with acog. Sniping is out the window with the amount of juggernaut now. I pretty much only play search, now more than ever seeing as every other game mode is just m16 campers and no one actually trying to get the objectives. Have you been lagging at all? I heard it was dedicated servers, I'm hoping its just a bit sketch from the amount of people jumping on it at once.

1
Jamestk8•

No lag on my end. You can't play like fully how it was in past. People were less knowledgeable and didn't abuse things as much. Triple stuns was not this annoying back than. I play primarily team tac and free for all. Also the reason why jug and all this crap wasn't a thing back then is because it was frowned upon by large majority of the community.

1