More Info About the Potential Skills (Levels, Values, ...)
These data were taken from the database.
| Name | Max Level | Value Per Level | Max Value |
|---|---|---|---|
| Additional Attack | 20 | 2 | 40 |
| Critical | 20 | 2 | 40 |
| Dodge | 20 | 1 | 20 |
| Type Damage | 15 | 5 | 75 |
| Type Defense | 15 | 1 | 15 |
| Super Attack Damage | 15 | 5 | 75 |
| Increase Healing | 15 | 5 | 75 |
From what can I understand the "value" for the first 3 abilities shows the probability for them to activate, while for the other abilities it shows how much it get increased or reduced. For example, if your card has a lv 6 Critical the prob for the Critical to happen will be 12%, if your card has a lv 10 Type Defense the damage will either be reduced by 10% or it may add an additional 0.1 to the type multiplier.
Also if you are wondering, the maximum for the first 3 abilities is 15 but each type has one +5 tile for a specific ability making it possible to reach lv 20 for just that certain skill.
Posted Nov 29, 2016, 8:40 PM UTC
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