Overwatch pros and casters talk about the lack of LAN support for major tournaments

Video

Posted Dec 29, 2016, 8:18 AM UTC

2119
akimboz15boosted•

there should be lan because these are the best players and they should have the optimal conditions to showcase their skill and talent.

12
greg19735•

Lan should be required - there's no doubt about that.

I'm not sure what's going on with "no reg" shots. I'm not sure if it's lag that's causing it, or maybe some bug. Or maybe they mistakenly saw something that didn't happen.

I mean - one example used is that lan client allows for a tracer to dodge flashbangs. WHich i think is... wrong? I mean, can a human react that quickly? Especially when the game still favors the shooter and blink or recall aren't "defensive" moves.

6
koroshi-yayuurei#2460•

If flashbang and hook were dodgeable this game would be a lot more balanced and skillful.

7
greg19735•

sure. my point is more that the reason it's not dodgeable isn't ping.

especially for flashbang which is almost instant and from a short range.

a wind up for hook might help. it'd still work in team.fights when someone gets out of position but would add counter play to flankers.

2
Elfalas•

Actually I think it would be. Flashbang feels instantaneous to the player getting flashbanged because of ping, but to a McCree you see that it takes a good amount of time for flashbang to pop, so yeah it would be dodgeable on LAN.

3

Flash bang is clearly a projectile and of course the game should reward anticipation and reflexes.

1
greg19735•

should reward anticipation and reflexes.

Sure - but between the time that mcree starts throwing a flashbang and it hitting the person is so small that it'd be almost impossible to dodge.

0
SneakyDrizzt•

'Tis a known fact that LAN CS and online CS are so different, excluding other correlations such as teamwork. There's no peaker's advantage either in LAN, which is important for heroes such as McCree, Widowmaker, Reaper, Tracer, Sombra, Zarya, Soldier, Ana, and even Roadhog up close.

0
Forum_Rage•

I'm not sure if this is a symptom of server tickrate or connection ping. Neat to know if anyone wants to explain

1
RadoNonreddit•

DaHanG asking the real questions: "It's 2016, right ..?". Something, sometihng, forced door meme.

On a more serious note, I agree that Blizzard should be providing all bigger tournaments with the LAN client. It's not like Dreamhack and MLG are some local lan cafe, organizing a tournament.

Keep in mind that the first thing Rapha said in the EL interview (iirc at least, but I think I do) at OW open was 'Wow, this game is really different at LAN. It's really fun here [on LAN].'

2
Garviell•

Retzi is stylish as fuck

2
Forum_Rage•

Minstrels comments da best. Blizzard needs to prioritize LAN for eSports to take it more seriously. Even IF you're not sure that it really effects much. You're gonna have to play by the same rules as other MLG games

2
Eurospective•

Minstrel has the best one liners in Overwatch. His consistency in coming up with them is actually amazing.

2
RedThragtusk•

Why haven't Blizzard done it already?

1
Elbion•

LAN just seems so obvious. This really shouldn't be an issue, but it is! :D

1
thelaffingman1•

Why waste the money to fly the teams out to Vegas when they deal with the same experience they could've had in their team houses?

If blizz already is making the investment to transport these people and set up the venue, is it really make or break on the budget to use Lan?

1
Rapide_•

Guys I think we all know making more skins is the way to go /s

1