r/Infinitewarfare•
tfrosty

IW weapons vs BO3 weapons - extremely similar game balance.

Discussion

I hear a lot of people say the TTK is too fast in this game. And while it feels quick to die, it doesn't always feel quick to kill. Something is responsible for this, but it isn't the TTK. I also had the chance to write out some of the correlations between IW guns and BO3 guns. Seems like IW took a lot from BO3 in terms of balance.

Here's a couple examples, showing some IW guns and their BO3 counterparts:

IW

  • Gun (match with the BO3 counterpart below) | Shots to kill | Rate of fire (rounds per minute) | comparison to BO3 counterpart

  • ERAD: | 4-6 hits | 810 rpm | 450 4 shot, 780 5 shot range | (debatable, although I'd say worse due to an uncontrollable recoil pattern)

  • FHR: | 4-6 hits | 1000 rpm | 210 4 shot, 520 shot range | (weaker)

  • NV4: | 4-5 hits | 612 rpm | 1600 4 shot range | (stronger)

  • Type-2: | 5-6 hits | 778 rpm | 2300 5 shot | range (weaker)

  • Volk: | 3-4 hits | 480 rpm | 1450 3 shot range | (weaker)

  • R3K: | 3-4 hits | 1000 rpm (550 with burst) | 800 3 shot range | (debatable, ~half the range of the XR)

BO3

  • Gun (match with the guns above) | Shots to kill | Rate of fire (rounds per minute) | comparison to IW counterpart

  • VMP: | 4-6 hits | 722 rpm | 500 4 shot, 1000 5 shot range | (stronger)

  • Vesper: | 4-6 hits | 1200 rpm | 300 4 shot, 750 5 shot range | (stronger)

  • ICR: | 4-5 hits | 600 rpm | 1000 4 shot range | (weaker)

  • HVK: | 4-5 hits | 722 rpm | 1000 4 shot range | (stronger)

  • Man-O-War: | 3-4 | 517 rpm | 1500 3 shot range | (stronger)

  • XR-2: | 3-4 hits | 900 rpm (439 with burst) | 1500 3 shot range | (debatable, that range tho)

Here are the other matches without all the stats:

  • BO3 | IW
  • Kuda | HVR
  • Weavel | karma 45
  • Razorback | Mactav45
  • Mx garand | M1
  • BRM | RAW
  • Dingo | Titan
  • Gorgon | Mauler mammoth
  • Shieva | Volk elite (I forget the name)
  • Locus | Intervention classic
  • SVG-100 | KBS longbow

There are more.. feel free to point any others out.

People also bring up sprint out time. The sprint out time in IW is always .2s for all weapons, while BO3 ranges between .2 and .35 seconds mostly depending on the type of gun. However in IW you can shoot before your gun fully sprints out, similarly to the perk BO3's fast hands provides. In BO3 you can shoot as soon as that sprint out time ends, unless of course you use fast hands. Then, the sprint out delay is on par with IW.

So i don't think that is the reason either.

Feel free to verify yourself but as you can see, IW actually has virtually the same gun balance as BO3 and often times weapons were directly based off their BO3 big brothers. In most cases where the balance isn't nearly the same, the IW has a weaker TTK. So the concerns over insta dying are probably related to the engine since the servers are all similar or the same.

If you wanna do more comparisons:

Infinite warfare source Black ops 3 source

Posted Jan 5, 2017, 2:58 PM UTC

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