An idea to balance ADC
I believe the reason for not being able to balance adc's is that whatever you do for ad carries, it benefits the "assassins" (fucking yasuo) more.
I think if riot puts different stats for "ranged" and "melee" on expensive items like Trinity and IE, we can see a better balance in the game.
P.S pls bring back the old BT as range only so i can 1v9 tnx rito
Posted Jan 5, 2017, 10:55 PM UTC
00