An idea to balance ADC

I believe the reason for not being able to balance adc's is that whatever you do for ad carries, it benefits the "assassins" (fucking yasuo) more.

I think if riot puts different stats for "ranged" and "melee" on expensive items like Trinity and IE, we can see a better balance in the game.

P.S pls bring back the old BT as range only so i can 1v9 tnx rito

Posted Jan 5, 2017, 10:55 PM UTC

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