[PvX][TC: Tarnished Coast] Vanquish: Extending its Community
Established on the Tarnished Coast server, Vanquish is home to a luxuriously diverse group of people from all walks of life. Vanquish is an international guild that values its relationships within the guild and community. We strive to provide our members with a well-driven and unbiased experience in all realms of Guild Wars 2.
- Name: Vanquish [Vanq]
- Website: http://www.vanquishing.enjin.com
- Home World: Tarnished Coast
- Recruitment Status: Open by application (new and seasoned players equally welcome)
- Guild Primary Timezone: North American and European
- Guild Type: Relaxed, close-knit and well driven
- Guild Focus: PvX (predominantly PvE)
- Age Requirement: 18 years of age or older (most members are 30+)
- Rep. Requirement: ~100% (The "loose" 100% is outlined in our code) - day to day cohesion is important to our foundation.
- VOIP: Teamspeak 3 (only required at times to be able to listen on certain events)
- Contact: Weskay.9217, Curtegg.5216, Willy.3285 or Eyefood.9702 and Helle.8754 (EU)
What To Expect:
While Vanquish has an open-ended focus, our members are predominantly focused in the PvE realms with heavy interests in dungeons and fractals. Expect fair, casual-competitive group content not just for PvE but also in WvW and PvP (emphasis on fair). Above all, expect lasting friendships that will travel to old and new realms for years to come.
- We are a medium sized guild with the intention of quality over quantity.
- We are not a meta-based guild. You will not be forced to run specific builds. (We like to think outside of the box and it works just as well as any meta.)
- Guild Missions hosted twice a week. One hosted at Vanquish and one hosted by our close friends and alliance guild.
- Scheduled events hosted weekly. These include anything such as map clearing, PvPing, jumping puzzles, etc.
- We have a wide range of players in our guild from different races, ethnicity, sexuality, age, class, and gender. Discrimination will not be tolerated.
Posted Jan 5, 2017, 11:14 PM UTC
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