How the Falcon could work in halo wars 2!
before i start id like to say hello my name is Darren but my friends usually call me Irish and you are welcome to call me that as well anyway im new here and i originally posted this idea on halo wavepoint and well the halo wars 2 forums isn't very active so id like to share my idea here so more people could see it and hopefully get it added into the game through DLC anyway let me post it!
So lets get started how would the falcon work with abilities and upgrades
abilities: When a falcon is made if you press Y it will land in the area for units and the way units get in the seats is pressing X and the marine squad or sniper or flamer or Spartan to get in and when you want to drop off units land the falcon by pressing Y then press X for the units to get out. What if the falcon gets hijacked with units inside? Well if you hijack an enemy falcon with enemy units inside those will turn into your units but if another Spartan is inside it dies because balancing reasons :P
the falcon upgrades:
so the first upgrade for the falcon would be chain guns on the side. The second upgrade would be grenade launchers on the side. Then the final upgrade would be it gives you guass turrets on the side and it would give a chain gun on the front. then with all upgrades in the building upgrade 1 was 15% more health and damage like the vehicles just give it to the falcon as well.
I was thinking with every upgrade you can carry more troops but I think it would be too lets go with odd for the devs and I think if you were able to shoot like a Marine squad and a chain gun would be too OP having a sniper try 420 on a falcon so if don't know that would be a balancing problem.
Posted Jan 5, 2017, 11:21 PM UTC