Version 3 of the Game Count+Safe Save Count List!
#EDIT: AS OF VERSION 2.11, FOLDERS ARE SUPPORTED, WHICH ALLOW FOR BYPASSING THE PREVIOUS GAME COUNT LIMITATIONS. PLEASE BE SURE TO CHECK OUT THIS THREAD: #https://www.reddit.com/r/nesclassicmods/comments/5q6o9m/preemptive_help_on_hakchi2_211/
After some further testing and a better understanding of what is happening, I'm happy to announce yet another version of the list that you've been following!
As before, the spreadsheet is still at the same link:
https://docs.google.com/spreadsheets/d/1rnasCcCjHmMns7UeQ1iRHTy6zhiTItQWYOXCvStblmI/edit?usp=sharing
After some extensive testing with the images, it occurred to me and to u/clusterm that we're likely running into an issue with RAM somehow. We thought maybe reducing the image sizes would matter, but that testing did not work.
As I was in the middle of testing, I realized what was happening and how to structure a new table. The hard cap SAFE limit of all IMAGES you can load is 242. That means, box art, thumbnails, and save game screenshots!!
What I've been overlooking this whole time is that every time a save is made, a screenshot is also made. That means that the system is indexing every image that it's going to use, probably under an unsigned CHAR type, which is 8-bit, or total value of 255 (FF). There is other art the system is loading, such as the screensaver art, the menus, etc.; this would likely account for the remaining bits in the index. It would also explain why removing the 30 games that it comes with increases capacity; because unless you've added your own pixel art for the screensaver, you're actually causing the system to load less assets. (SIDE NOTE: If you've removed the 30 games and added no pixel art, let your screensaver run and realize that you only see Mario and Luigi. No other characters show up anymore.)
So...here we are again with a new table for hiding the original 30, having no additional pixel art added, and only having the middle 44 thumbnails show up:
- 4 slots per game: 40
- 3 slots per game: 49
- 2 slots per game: 66
- 1 slot per game: 99
I'm certain that we can figure out more ways to make this better, but at least this gives everyone another way to increase their game counts. (Final Note: I did not try to max out this time around, but will mess with that soon. I would doubt that we'll hit the storage limit on the device, so it probably won't present an issue...you just won't be able to keep loading box art or saves at some point.)
#Edit after hakchi2 2.10: Choosing the option to remove the thumbnails simply replaces any thumbnails you have not manually deleted with a single transparent pixel PNG file. In fact, doing this after having deleted some thumbnail files will likely end up not looking so good on your system.
Additionally, the issue with the number of saves remains exactly the same when using this option; it does not change how many saves you can have. Please use the option with caution.
#EDIT: AS OF VERSION 2.11, FOLDERS ARE SUPPORTED, WHICH ALLOW FOR BYPASSING THE PREVIOUS GAME COUNT LIMITATIONS. PLEASE BE SURE TO CHECK OUT THIS THREAD: #https://www.reddit.com/r/nesclassicmods/comments/5q6o9m/preemptive_help_on_hakchi2_211/
Posted Jan 13, 2017, 1:38 AM UTC · edited