Resident Evil 2 Remake Wishlist
-A new engine. The original Resident Evil was released in 1998. Needless to say, graphics have improved drastically since then and RE2RE is gonna have to play catchup. Resident Evil 2 with 2017 graphics sounds beautiful
-More effects. All monsters, characters, and in-game items should be modernized, but stay true to the original game. Think about how Resident Evil 1 Remake added so many lightning effects, reflections, water, flying bugs/flies and other minor particle effects that only compliment the game. I think the prerendered background effects should also carry over to RE2RE because the charm of Resident Evil is lost without them, but they should absolutely be presented in 2017 graphics considered fixed camera angles are sadly a thing of the past at this point. Make Resident Evil 2 great again, but don't make it a different game
-In terms of content/extra content, it would be ideal if RE2RE carries over all of the story material from the beloved original game, but with much, much, much more. Extra rooms, passages, cinematic sequences, monsters, files, kerosene, and overall content to make the project worth our time. All of those were featured in REmake, so it would be cheap if they were absent from RE2RE. Think about how all the concepts and property were handled in REmake, so wonderfully with such an attention to detail, but also nothing too crazy that would totally disrespect fans of the original game. The rooms, angles, files, and lighting was just all so expertly done. These concepts should definitely carry over to RE2RE. Make it very inspired by classic monster movies
-Crimson Heads. Crimson Heads were an absolutely terrific feature added to the RE universe courtesy of REmake. Crimson Heads made the necessary backtracking of the game even more frightening, which is the way it should be. I don't want Crimson Heads to miss out on RE2RE
-More storytelling elements. Remember Lisa Trevor in REmake? Another brilliant addition to the game. Lisa Trevor's story was so good in REmake that there were times you thought the entire game could be about her, and had to almost remind yourself that she is only the sideshow and not the main event, and that means there was remarkable storytelling involved
-More additions to the map. Think about the cabin in REmake and how that was a significant addition to the game's map. In the year 2017 video games are more extensive than ever, and it really can't be denied that RE2RE is going to have to need a lot of 2017 punch to it, because strict carryover from the original game will not win over new fans
-Enhance Resident Evil 2's cutscenes without disrespecting them. Remember the iconic Kenneth scene in Resident Evil which was later enhanced by REmake without them going overboard and reinventing it? So good. I want RE2RE to feature longer cutscenes, I think it would really contribute to the Resident Evil universe
-More doors and more rooms to make the game more strategic. This falls in line with my philosophy, enhance the game without disrespecting it
-Give our character more reason to explore Raccoon City outside, try to limit how much the police station shelters us
-2017 graphics
-Capcom, please stay as true to the original Resident Evil 2 as humanly possible, but definitely make the graphics on par with 2017 and contemporary engines. Make the graphics in RE2RE even better than what they were in REmake. Resident Evil 2 was sheer greatness, but that was then, and this is now 2017
Posted Jan 13, 2017, 2:09 PM UTC · edited
And I'm just here hoping they include the secret tofu character