Rank 1 Killer that can't seem to break Rank 20 Survivor.
So, I've spent the last week or two going from Rank 20 -> Rank 1 as Michael Myers after a solid 4 month hiatus from the game. Now that I've accomplished that I've been dabbling into Survivor again but I just can't seem to get the hang of it. I know high level survivor play just because I've been killing them for the last little bit and have been observing what people at higher ranks do.
I Survive most of my matches, I save my teammates, I start 2 or 3 generators, if not more per game yet I can't seem to break out of Rank 20. I still have the odd match where I die rather quick here and there but I survive or at least do a good portion of things most matches and am mainly greeted to either the safety pip or none at all. Every now and then I'll get a solid 19-20k point match but that's in between a bunch of 6-8k matches. As a survivor what are the bare minimum things I should be looking to do? I should also mention I strictly solo queue in this game which probably hurts me a bit.
Also, what's the best way to escape from a killer in a chase? As a killer the ones that got away from me, I don't even know how which is why they got away and as a survivor I struggle to get away when I'm found. I know if I run, I leave scratches but if I walk I'm an easy pick. I can seemingly only get away on Haddonfield.
Posted Feb 3, 2017, 11:48 AM UTC
Juking a killer can be difficult (sometimes damn near impossible) depending on how skilled the Killer is. Every chase is a mind game where you are trying to predict where the Killer is going to be and the Killer is trying to predict where you are going.
The best advice I can give you is to do the following:
MOVE to areas that have pallets and windows. Slowing your Killer to put some distance between you is the best way to escape.
AVOID taking routes that require you to fall, such as hills, the Asylum 2nd floor, house roofs on Haddonfield. If you do not have Balanced Landing, then you will incur a speed penalty when you hit the ground. As a killer, I love it when people take these routes because the killer has no penalty for jumping from heights.
SLAM Pallets on the killer to stun him. If you have a flashlight, then shine it in his eyes while he's breaking the pallet to blind him. Usually, when I do this, I sneak behind him and he loses me.
EXPERIMENT with different perks, such as Urban Evasion or Light Feet.
BREAK Line-of-sight with the killer AND CHANGE directions. If the killer thinks you are going to go one way when he loses sight of you, go in a different direction. Be unpredictable.
I hope this helps.
Your high places thing brings up something I forgot to mention. I managed to get stuck 3 times in a tree while playing, what causes this? It happened once on Asylum when I jumped out the window, I landed next to a tree and I was stuck and couldn't move away.
This also happened when I was trying to hide behind a tree on Autohaven and I think Coldwind. I hid behind the tree and when I went to move when the coast was clear, I couldn't.
With the pallet slam I can't quite get the timing. I very rarely get the stun, either I'm a second too early and there is no stun or a second too late and I end up getting stabbed as the pallet is going down.
Is there a way to make stealth games beneficial to me? That's my favorite way to play but I've noticed the games where I have been chased a few times are the only ones where I have really got enough to rank up. Is it possible to make a sneaking game work in my favor?
We all have been hit with a collision bug at one time or another. It hasn't happened to me in a while though.
As for making stealth games beneficial to you, there are a number of ways to do that. If you're going to play stealthy, then you are going to have to do the following things:
PUSH generators hard when the killer is not in your immediate vicinity.
CLEANSE totems (even non-Hexed ones) to get a quick and easy 400 points in Boldness.
BRING a toolbox and Sabotage perk to take down a few hooks. Each sabotaged hook nets 500 points in Boldness. So cleansing totems and sabotaging Hooks will increase your boldness score. I warn you though: Killers take offense to you destroying their hooks and they will probably tunnel you for it.
SAVE Hooked Teammates. Since, you're trying to stay stealthy because your chase / escape game is weak, this is a huge risk, especially if the Killer is camping, hard patrolling, or soft patrolling. As a Killer, I like to go after the rescuer after he unhooks, so as to "punish" him for being altruistic.
Those are just some of the ways to get points in a stealthy game. Honestly, if you want to maximize point gain in a match, generators and stuns are going to be your primary way of doing this. A pallet slam stun is 1000 points in Boldness. Blinding the killer is another few hundred points.
I used to play exclusively stealthy and avoid contact with the Killer at all costs. However, I still couldn't get beyond Rank 18 or 17, because at higher levels of play, stealthy gameplay is a risky gambit. You need to practice your juking, looping, and escapes because eventually a Killer will find you and if you can't escape, then you are fodder for the Entity.
I say this as a Killer. You will be found eventually. If you weren't found, then odds are you are not going to pip unless your teammates have been holding all of the Killer's aggro, giving you time to score points on generators, chests, hooks, and totems.