Hyper Offensive Team for VGC 17-Arcanine, Garchomp, Vikavolt, and Golisopod
So I tried to build a team with some of my favorite Pokemon that are available for VGC this year. Two problems I ran into though.
The first is I have no idea what to replace the last two slots with. I feel like right now my team has a small weakness to some tapus, specifically Tapu Fini. i I was thinking about using Kartana as a good check since its steel, but that made my team too physical. That Last slot i tried finding a special attacker, but most of the special attackers i wanted were kind of redundant. I was thinking of adding Primaria as a special water attacker as well as fairy, but i was already running Golisopod, and I dont really want to stack types.
Second problem: What set to run on Arcanine. This guy was more versatile than I thought a pokemon could be. I have seen so many sets. I was thinking about changing the set according to my team, but again, stuck on that crucial part.
Arcanine @ Firium Z
Ability: Intimidate
Level: 50
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Roar
- Extreme Speed
- Wild Charge
- Flare Blitz
Garchomp @ Life Orb
Ability: Rough Skin
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Dragon Claw
- Protect
- Stone Edge
Vikavolt @ Assault Vest
Ability: Levitate
Level: 50
EVs: 244 HP / 252 SpA / 12 SpD
Modest Nature
IVs: 0 Atk 0 Spe
- Thunderbolt
- Bug Buzz
- HP Ice
- Discharge
Golisopod @ Sitrus Berry
Ability: Emergency Exit
Level: 50
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Aqua Jet
- First Impression
- Protect
- Leech Life
I mostly kept Vikavolt for the trick room setting that will happen, but i feel like i need another just-in-case pokemon for that job. I also feel like running First impression on Golisopod might be a bad idea, since that is super Predictable.
I appreciate everyones input on my team! Thank You for reading!
Posted Feb 16, 2017, 11:14 PM UTC · edited