[Guide] Blackbeard/Fujitora Team For Whitebeard Forest

Guide

I recently pulled Blackbeard and like him. So I made this guide. I have not been able to beat whitebeard forest prior so this was an achievement. I tried the Mihawk Mihawk team and couldn't beat it. This team does rely on a bit of luck, but what team doesn't.

Credit to u/nightgt for format (I used their source since I've never posted) and Gamewith for Enemy info

Team Comp:

Crew SlotNameUnit LevelSkill level
CaptainBlackbeardMaxDoesn't Matter
Friend CptFujitoraMaxDoesn't Matter
CrewEnel84+Doesn't Matter, his special is only used once at the end
CrewMarco90+Max is NEEDED, but if you believe in the heart of the healing orbs then go for 30 CD
CrewGP UsoppMaxMax
CrewDoflamingo96+25

Ship Thousand Sunny

Pregame: This team will take a few tries so don't get discouraged, some RNG is required for healing around stages 17-19. Lvl 2 Despair and Lock kinda needed


Stages 1-10:

Go through while saving meat orbs if you can on Marco and Usopp if you can. No worries if you can't.

 

Stage 11: Thatch

Specials Used: GP Usopp

NAMETotal HPATK DmgATK CDPre-emptiveComments
Thatch120,0002,5801 TurnPreemptively seals both captains for 6 turnsBoost attack on turn 6 but will not strike. Does 28,000 after boost.

Pro Strat:

  • Use Usopp Special
  • Take him out in the 4 turns.
  • Sidenote If you have Lvl 1 Despair, take a hit, if none, take both hits and move on.

 

Stage 12: Namur

Specials Used: None

NAMETotal HPATK DmgATK CDPre-emptiveComments
Namur500,0003,4922 TurnsPreemptively strikes for 3,333 damage and locks one random unit for 3 turns.

Pro Strat:

  • Heal as you go
  • Take one hit and kill him within the next two.

 

Stage 13: Blamenco

Specials Used: None

NAMETotal HPATK DmgATK CDPre-emptiveComments
Blamenco980,0006,1003 TurnsPreemptively strikes for 50% of your current HP.

Pro Strat:

  • You should be able to take hime out in the three turns given
  • If you can't, be sure you have enough HP to take a hit and KO him in the next three turns

 

Stage 14: Fossa and Curiel

Specials Used: GP Usopp

NAMETotal HPATK DmgATK CDPre-emptiveComments
Fossa555,0004,4801-3 Turns then 2NoneWill double attack when HP < 50% and he attacks
Curiel555,0002,2981-3 Turns then 1NoneWill blind team for 19 turns when HP < 50% and he attacks

Pro Strat:

  • Use Usopp special
  • Your priority should be taking these two guys out over healing
  • DON'T GET HIT
  • If you can heal along the way and feel confident enough to finish them off then go for it
  • Take out Curiel
  • Take out Fossa

 

Stage 15: Izo and Rainbow Clown Pirates

Specials Used: Going Merry

NAMETotal HPATK DmgATK CDPre-emptiveComments
Izo550,0004,8402 TurnsTurns all orbs to RCVNone
Clowns70,0003,9001 Turn CDNoneNone

Pro Strat

  • Use Thousand Sunny Special
  • Kill Clowns starting with Red->Green then back row from left to right. Should be default auto target.
  • Only attack in "Great" in order of Enel Doffy Blackbeard Fuji Marco Usopp
  • That gets rid of the clowns
  • If you can kill Izo in that one turn, if not, take the hit and finish him/her (No gender assumptions here) in the next two turns.

 

Stage 16: Vista

Specials Used: Marco is needed

NAMETotal HPATK DmgATK CDPre-emptiveComments
Vista1,000,0004,8502 TurnsReduces appearance of PSY or RCV orbs for 5 turns and randomly swaps all orbsWhen HP < 20% deals 5000 damage

Pro Strat

  • Must kill in four turns, which means he hits you once
  • As usual, heal as you go
  • If you need to, don't hesitate to use Marco special

 

Stage 17: Jozu and Rainbow Lobster Team

Specials Used: GP Usopp

NAMETotal HPATK DmgATK CDDefensePre-emptiveComments
Jozu102,0006,7141-3 Turns then 2120,000NoneCan be one shot by a lvl MAX Blackbeard with matching orb on last hit with Perfects
Lobsters5,0153,7211-4 Turns then 2100,00NoneNone

Pro Strat

  • Use GP Usopp Special
  • From here on luck is required, so put your phone down and come back with some
  • I don't know the entire science behind it but this is what I've concluded
  • Use color appropriate character for color appropriate lobster
  • However, you need an orb on that color appropriate character
  • Orb on Fuji and BB should be able to take out any lobster (except red)
  • Heal and stall until Marco CD is 10 and Usopp CD is 5
  • Make sure to have enough HP to take 3-5 hits from Marco in stage 18 though

Stage 18: Marco

Specials Used: none

NAMETotal HPATK DmgATK CDPre-emptiveComments
Marco1,150,0006,7141-3 Turns then 2NoneRecovers 90,000 HP after every turn.

Pro Strat:

+Attack normaly and heal as you go

  • Don't finish him off until Usopp special is ready

 

Stage 19: Vista, Ace, Blamenco, Rakuyo and Izo

Specials Used: GP Usopp, Blackbeard, Doffy

NAMETotal HPATK DmgATK CDPre-emptiveComments
Ace900,00015,3001 TurnsNoneKill First
Izo880,00010,6801 TurnsNoneNone
Blamenco970,00013,6803 TurnsNoneStall on him last
Rakuyo840,00010,6801 TurnsNoneAttacks for 10,680 and seals 2 random units for 3 turns
Vista900,0004,9002 TurnsNoneDeals 5,000 fixed damage, silences both captains for 1 turn and attacks for 4,900

Pro Strat

  • Use Usopp
  • Use BB
  • Use Doffy
  • Make sure you have Matching orb on atleast BB and Fuji
  • Kill Ace then try and retarget onto Rakuyo
  • If you can't retarget just let auto target do its job, don't risk the damage if you can't
  • Kill everyone except Blamenco
  • I hope you still have your luck
  • Stall with health orbs, Usopp and Marco until BB CD is ready

 

Stage 20: Whitebeard, Marco and Jozu

Specials Used: Blackbeard, Fujitora, Doffy, and Enel

NAMETotal HPATK DmgATK CDPre-emptiveComments
Marco1,000,0006,4523 Turns then 2NoneHeals all enemies to 99% before attacking. Kill before he can do so. Kill before Jozu
Jozu1,000,0005,9843 Turns then 2NoneBoosts the defense of all enemies for 2 turns before attacking. Kill after Marco
Whitebeard3,000,00019,9803 TurnsCuts your current HP by 70% randomizes orbs and casts a debuff protector that lasts 8 turnsHe's gonna be tough. When HP < 20% he deals 999,999 damage on his next attack turn.

Pro Strat

  • There are two ideal ways to enter this fight:
  • Meathod 1: Marco special ready if you choose to take a hit from Jozu
  • Meathod 2: Hope for orb Luck on Fuji after you take out Whitebeard

Either Way

CONGRATS! if you beat it.

Posted Feb 17, 2017, 3:56 AM UTC · edited

512
Loading comments…