Awesome game but--, random RANT warning
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I just finished my first playthrough, just a casual, but i played more than half the game by muscle memory. I rarely had to strategically work my way through certain areas, to be honest, not even once i think. Enemy diversity is very thin and they are very predictable, its a rinse and repeat pattern through every mission..
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I beat half of the bosses on the first try--plus, without realizing some times that i was starting the boss. So no preparation at all, why? Too much stuff is OP to avoid it! Almost everything magic is OP, carnage, sloth, defense reduc, titan, whatever. Its all OP. It simply needs hard nerfs.
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Guardian spirit system. The spirit stones giving you instant full gauge with some spirits is ridiculous. It needs to go, gauges such as these need to be carefully triggered, like basically any other game that uses such a system.
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Storage system, needs to go. You NEED to decide to use stuff, and then again, NOT to use it. How and when do i use my items needs to be part of the game, the storage system ruins it. And the latest patch notes even state that stuff like arrows is also going to storage now.
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Too many items that save you from hard times. Oh shit, i died in a horrible spot, gonna be sweaty getting back to my corpse. Oh wait, lets use one of these 30 branches that gets my spirit back to me..
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Loot. Everything loot related, luck, drop rates, item rarity, its all useless. Just farm some player corpses for 10 mins every 10 levels for a full purple item set, which usually are from a higher level also.
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Twilight missions. Barely did any, because one of them always was 50 levels below, and the other 50 levels higher. Cool.
Just how i felt, please dont rektify me.
Posted Feb 24, 2017, 12:23 PM UTC
Will adress some but not all points.
Enemy variety is shit. It's the most criticized aspect of the game. We can all agree with this one.
You dont have to use op magic/ninjutsu, the same way you dont need to Iai quickdraw into final blow, its there cause it creates a lot of diversity in builds, ways to build damage and ways to scale into late game.
You dont have to use your living weapon, its a single player (mostly) game, its not OP, depending on the build/guardian you use it will empty your bar after taking 2~3 hits, obviously you could build around it, but again, it just adds diversity and ways to farm/grind/scale into endgame.
Not having storage in a loot based game. You are insane, seriously.
I never needed to use Summonner's candle to be completely honest, I have faith in my corpse run skills, so, its there to help bad/casual/whatever players, they are scarce enough.
Wrong. Loot and everything loot related is incredible useful since you cant farm perfect rolled gear from revenants, you will need smithing texts, gold, materials, etc.
Twilight Missions, albeit weakly balanced for W:Samurai, they all get higher levels in W:Strong, so I kinda agree with you.