Cemu 1.7.3 Breath of the Wild Bugs/Troubleshooting
Here are the current list of bugs encountered on BoTW
Temporary Fixes Soft Locks
Thanks to ChiredditG
See Miektastic's post for more work arounds for soft locking. Video
Definition(s): Softlock : BGM and sound effects audible, character and camera are frozen, game still runs.
See Jizzle's post for a work around AMD texture glitches
Softlock Issues
- Game sometimes softlocks when switching weapons or equipment
during combat - Game softlocks when entering/leaving dense/new areas or roaming the world map
- Game softlocks if you try to talk to a certain person in Kakariko Village
Game softlocks if you take your clothes off in front of Paya- Game may softlock when doing novel actions.
- Game softlocks if you rest by a fire
- The game softlocks too if you pull out certain ingredients from your inventory. (Meat and Acorns, and those Rushshrooms.)
- Game softlocks when a mini cutscene starts i.e. encountering a guardian, or opening an encamped guarded chest
Miscellaneous Issues
- AMD GPU incompatibility with CEMU BoTW (See Sythriox's post) Image | Video
Attempting to chop down a tree MAY cause it to spontaneously disappear- mp4 cutscenes aren't properly rendered
You cannot name/register your horse, attempting to do so will have you stuck in a "please try again" type loopPress Tab after entering horse name to fix this, or spam the "+" Wii U button after naming.Amiibo doesn't workWorks, not as intended. (See NicoPV94's post)- The "poof" effect when killing animals for food is not present
- Pin placement isn't visualized, in other words, you won't be able to see the pin you placed without your sheikah slate.
- Pin placement from sheikah slate doesn't work
- Mirage texture is sometimes bugged
- Mobs sometimes clip through the ground when engaged
- Sheikah Slate camera does not focus/work properly.
- Textures bug out after cutscenes
- Link is unable to be struck by lightning.
- Camera cutting grass error Image 1 Image 2
- Potential chance of crackling/ audio glitches
- Some texture glitching in open fields
- Rocks and some general textures pop out of existence in at a certain close proximity
- Some physics errors i.e. bokoblins flying off at the speed of light once hit critically, or rocks not flying their intended path once thrown
Fixed Bugs in latest build [1.7.4]
- Magnetism doesn't work
- Stasis doesn't work
- No water collision (water collision works in Shrines)
- Cryosis doesn't work
- Sinkage on any grassy type area, stone floors not affected
- Player AOE collision error (see Rex's post/video) Video
- Burning foliage MAY cause the game to crash
Feel free to add anything else you've come across.
Posted Mar 10, 2017, 7:17 PM UTC · edited
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