CV1 view not level - help identifying if image is not parallel to ground
It's a couple of months I have the suspect that the image projected by my rift is not level to the ground, I think it's a bit tilted to the right (2-3 deg). It's just a suspect I have and I would like to verify it, maybe taking a screenshot like this [post] (https://www.reddit.com/r/oculus/comments/4cclt8/oculus_cv1_sensor_miscalibration_persistently_not/) suggests.
How can I set the mirrored image on my desktop screen to be "double" (as 2 images, 1 per eye - like image in the linked post) and not single, so to be able to verify alignment/tilt? For example, when playing iracing, the mirrored image on the screen is single, and I would like to have 2 to verify if the view is level.
Did any of you successfully solved such tilt/image not level to ground? I saw Oculus support sends a calibration tool for such problems, does it work?
Thank you for your help.
Posted Mar 21, 2017, 12:41 PM UTC
I used the Oculus calibration tool to fix this on a couple of headsets. Works like a charm. The IMU is sensitive to temperature changes, so shipping it across the word can throw it out of whack. I suspect many people just don't notice. It would be great it this was just available to download as its not rocket science to calibrate.
The calibration tool requires you turn your Rift upside down and lay it on a completely level surface, unplugged and let your Rift cool down fully (for hours). Then run the calibration without touching moving walking or even breathing near the Rift ;) .
Its the movement across the range of temperatures as the Rift heats up that allows the calibration to work. So doing this in the evening in a cool room would be the best.
Found the calibration tool at vrheads, do you think it'd work or shall I submit a ticket and wait for the support version link? edit: just submitted a ticket
Could work but probably best to get the most up to date version.