Taunt metagaming?

I haven't seen this addressed in the rules specifically, but I've noticed you could use paid taunts in order to communicate with the living after you've died.

Specifically, you can still taunt while dead. As a sheriff, you could leave info in your will "If I use a frog taunt, the last person I checked is Mafia," or something of that nature. You could do a similar thing as invest to let town know that someone was lying/suspicious, or as any role to answer yes/no questions from the dead chat, just assigning two different taunts to yes or no.

So..This is currently possible to do. I don't see any rules specifically forbidding it, unless it's under the blanket "cheating" rule which doesn't address it. Thoughts on this?

Posted Mar 22, 2017, 11:34 PM UTC

1824
FishSandwich2•

If I was mafia, saw sheriff put that in their will, and the last person they checked was not on my team, I would use a frog taunt.

Point is, yes it's abusable by the dead, but it's also abusable by the living, and it will soon become one of those things that are unreliable.

30
CosentinonOP•

That's a possibility, but not everyone has the money or points to throw away on consumable taunts. If you don't go into the game with that taunt, or don't have the money for it, there's not much you can do about it.

11
FishSandwich2•

I mean, if you think about it, that also applies to the problem in your original post.

8
CosentinonOP•

It's fully in control of the person who has the pay to win features?

Yes, that's exactly the problem.

A person who doesn't have that taunt ready to use isn't going to put that info in their death note.

9
FishSandwich2•

Well yes, I agree that is a concern, but I still think it'll become one of those things that is unreliable.

Even if you don't have the taunts ready, you and others can still say something. "We don't know if it was really the sheriff" "someone could be trolling" "mafia could have done that". It's enough to make people start second guessing it.

6
Fakjbf•

the chances that out of fifteen people the only person with that taunt is also going to get a role that could possibly need to relay information from the dead and is going going to have info to relay is so small as to be inconsequential. Think of it like when mafia didn't know if a Spy was listening, they couldn't risk talking even if there was no Spy. In the same way, being totally unable to know you can actually rely on that information means you're incentivized to disregard it. As such, no one would really believe the taunt because it's so easy to fake meaning there's very little incentive to utilize the strategy.

5
mbelf•

I thought others could see who did the taunting - is that not so?

1
CosentinonOP•

No, taunts are anonymous.

2
mbelf•

Sweet, I might start playing again

1
LKincheloe•

The only solution is if you're dead, you can't taunt.

12
dutiiI'm Green•

Simple answer right here. I don't mind the taunt system but this thread does show a problem. Hopefully this will get fixed.

6
TechnoTadhgRed Medic•

No, simply making them infinite use items that cost say 1440 TP or 5760 MP so more people can intervene

2
Mik0ri•

I'd really like to know if this is against the rules. On principle, I don't think it should be, because it's rude to persecute your players for your own loopholes, but I also obviously don't want this to be able to happen. The logical thing is to just disable taunting while dead, but that would also remove fun value... so I dunno.

10
ThePyroEagleTalking is hard•

New p2w game?

4
Jinxx913•

I started playing a while ago and took a hiatus and came back and now there's a few things I'm confused about. What are taunts?

2
CosentinonOP•

You can buy taunts with town points, which are mostly just for money now. To use a taunt, you click on another player, then select the taunt. There's three of them. Turn a person into a frog, make a dog pee on them, put a tombstone in front of them. Tombstone can be done at night or during discussion. Both others are usable during discussion only.

2
Jinxx913•

What's the point of them?

1
CosentinonOP•

The idea is that you can, well, taunt with them. There's about as much value in them as there is in skins and other cosmetics..mostly.

"Taunts are visual only and do not affect game play other than the potential mind gaming aspect that Taunts introduce."

2
Jinxx913•

Okay!! Thank you for replying!!!

2
randomphoenix03SPELL ICUP OR DIE•

I already pointed it out when the update first came out, the mods said it was intended.

2
galacticviolettarnation flummery•

I have tried using RIP taunts to make evils think another evil was about to kill someone and so perhaps target someone else instead. I've also though about trying to use a combo of chat and rip night taught to make it look as if someone was immune.

I haven't done these enough to see if they work, but I have mild to moderate hopes.

Those aren't metagaming but I thought I'd throw this out there since we're on the topic of taunts and using taunts while dead.

Another idea that may be meta is using a taunt as spy to let someone know maf might be targeting them at night (even tho maf chat always just lies anyway when spy is there lol)

1
KingstonWDDoctor•

Honestly.. I don't see that many taunts.. most games theres 0 taunts :D or someone uses a taunt randomly. I don't think anyone is abusing this at the moment lol...

1
TechnoTadhgRed Medic•

They should be a core game concept not a paid item. They would honestly improve the game in unique ways if they weren't paid

1