Taunt metagaming?
I haven't seen this addressed in the rules specifically, but I've noticed you could use paid taunts in order to communicate with the living after you've died.
Specifically, you can still taunt while dead. As a sheriff, you could leave info in your will "If I use a frog taunt, the last person I checked is Mafia," or something of that nature. You could do a similar thing as invest to let town know that someone was lying/suspicious, or as any role to answer yes/no questions from the dead chat, just assigning two different taunts to yes or no.
So..This is currently possible to do. I don't see any rules specifically forbidding it, unless it's under the blanket "cheating" rule which doesn't address it. Thoughts on this?
Posted Mar 22, 2017, 11:34 PM UTC
If I was mafia, saw sheriff put that in their will, and the last person they checked was not on my team, I would use a frog taunt.
Point is, yes it's abusable by the dead, but it's also abusable by the living, and it will soon become one of those things that are unreliable.
That's a possibility, but not everyone has the money or points to throw away on consumable taunts. If you don't go into the game with that taunt, or don't have the money for it, there's not much you can do about it.
I mean, if you think about it, that also applies to the problem in your original post.
It's fully in control of the person who has the pay to win features?
Yes, that's exactly the problem.
A person who doesn't have that taunt ready to use isn't going to put that info in their death note.
Well yes, I agree that is a concern, but I still think it'll become one of those things that is unreliable.
Even if you don't have the taunts ready, you and others can still say something. "We don't know if it was really the sheriff" "someone could be trolling" "mafia could have done that". It's enough to make people start second guessing it.
the chances that out of fifteen people the only person with that taunt is also going to get a role that could possibly need to relay information from the dead and is going going to have info to relay is so small as to be inconsequential. Think of it like when mafia didn't know if a Spy was listening, they couldn't risk talking even if there was no Spy. In the same way, being totally unable to know you can actually rely on that information means you're incentivized to disregard it. As such, no one would really believe the taunt because it's so easy to fake meaning there's very little incentive to utilize the strategy.
I thought others could see who did the taunting - is that not so?
No, taunts are anonymous.
Sweet, I might start playing again