Trial 11 - Glacial Observation

JP Megathread

##Boss: Glacial

  • Libra

  • Rewards: [Hat] +500 HP +16 DEF +50 SPR +30% Ice Resists

  • NO LB used: 10% Trust Moogle

  • Less than 5 units: [Materia] 帽子の秘義 +30% MAG/SPR w/ Hat

  • Summon Ifrit: [Materia] Frozen Hurricane -フローズンハリケーン AoE 12 Hits Magic 200% +25% Ignore SPR & 50% Chance to STOP for 3 turns [60MP]

##First Impressions

  • Glacial gets preemptive strike, massive Ice Elemental AoE, can inflict Paralyze and Virus
  • Glacial summons 2 more small birds, and add Ice element to your weapon every turn
  • Small birds does a lot of dmg with a laser attack
  • Both can be ATK breaked, only small bird can be MAG breaked

##Popular Clear Methods

  • Literally reset until the turn 1 AoE doesn't kill the DPSes and OTK the bird
  • Get Esper orbs from the mini birds, summon Ifrit, uninstall.
  • This is stupid.

Posted Mar 30, 2017, 8:58 AM UTC · edited

1957
RozaliinJP | Rozalin•

I was going to make a video guide (and I still might, but right now it's hard to find friends with units set up for the trial due to the FF9 event) but instead will post a written one here for now.

##Overall Strategy

After surviving the bosses preemptive attack, you have two options:

  1. Kill the adds each turn while whittling away at the boss a little at a time; or,

  2. Kill the boss itself on the first turn, then the adds on subsequent turns.

For strategy (1) it is imperative that you kill the adds each turnーthey are higher priority than the bossーbecause the boss will summon two per turn, and they will very quickly kill you through chain damage. In my testing, 3 of the adds can kill an enhanced Liquid Metal Slime with ease. This strategy also requires you to put a higher emphasis on keeping up ice resistance as the boss will continually use White Out throughout the fight (this is the AoE that it hits you with as a preemptive strike). That being said, in the middle of the fight this is much easier to deal with because you can put up ice resistance buffs that you can't do on turn one.

For strategy (2) you need a little bit of luck. Basically, you need your damage dealing units to survive the first turn. Assuming they do, you then kill the boss on the first turn and provoke with a tank. Raise anyone else who may have died and heal up. On the second turn, your tank that you provoked with will almost certainly have died so revive them and target one of the adds and kill it, leaving you with only one add. Let this add live and use your non-damage units attack it to build up the Esper gaugeーor bring Garnetーin order to complete all missions.

I recommend splitting up the 5-man party mission and summon Ifrit mission into two different kills. I also recommend strategy 2. While it requires some luck, the overall fight is much easier to manage.

##Overall Preparation

Regardless of which strategy you chose to go with you are going to need to make preparations before you go into the fight due to the bosses preemptive attack.

  • Raise the ice resistance of as many of the units you bring to the fight as you can. I recommend a minimum of 130 but 150+ is much safer; keep in mind that the lower your ice resistance the more SPR your characters will need in order to survive.

  • Make sure your entire party is immune to paralyze.

  • Make sure you can deal 45 million (44,444,444) damage in one turn if you are using strategy (2); the requirement is lowered to 4.5 million (4,444,444) damage to two different targets per turn for strategy (1).

  • For strategy (2), equip weapons that deal fire damage or bring units capable of using fire damage.

  • For strategy (1), don't equip fire weapons on your damage dealers. Hitting the boss with fire damage will trigger Frozen Tornado a few turns later that will almost certainly wipe your party out.

  • Raise your HP and SPR of your units as high as you can.

##Strategy

I will mainly be focusing on strategy 2 as I feel it is much easier to manage. If you really want to tackle that method, feel free to ask questions about specifics to it and I will do my best to answer.

5-Unit Mission

While I recommended in the above section that you try to raise your party's ice resistance as much as possible, for this strategy, focus on raising it for 3 units. The other two units, who will be your damage dealers, will forgo ice resistance and will instead focus on Camouflage or similar effects. This will not help with White Out, which randomly hits 3 party members and ignores camouflage, taunt, and provoke effects, but will make sure that the subsequent physical hits after White Out don't hit your damage dealers. This camouflage target can easily be hit by equipping one unit with 大鴉のマント and the other with Camouflage + Tetra Slypheed as the Esper (you will want to do this anyways as Tetra Slypheed provides Bird Killer and the boss happens to be a Bird and Spirit). As for your other 3 units, get their HP, SPR, and ice resistance as high as possible.

As stated in the overall strategy above, from here you roll the dice. Basically, you keep trying the fight until both your damage units survive the preemptive strike (do note that even if they survive, if the rest of your party doesn't you'll still probably fail. If you can't get all three of the other party members to a survivable point then focus on twoーpreferably a tank and healerーand go with that). Once they do live, kill the boss, heal up, and whatnot. From here on you've basically won. If your party is in good shape you can also aim for summoning Ifrit but if you ended up with only 1 or 2 of your non-damage units alive then just finish the fight as quickly as possible.

Summon Ifrit Mission

The overall strategy is the same except now you have one more possible unit for White Out to hit. This can really be anyone. The major change for this mission is that once you've killed the boss you kill off one of the adds on the following turn and leave the second add alive until you've built up your Esper gauge. If you don't bring Garnet or Eiko, just attack with your free tanks and healers to build it up.

Recommended Units

  • Mistair: Most of the damage is magic damage so Mistair shines at surviving it. She will also sometimes guard another party member as well; hell, if you can, bring two of her.

  • Garnet: With Garnet's 6★ awakening she has become a respectable healer; more importantly though, she greatly hastens how quickly you can activate Ifrit.

  • Eiko: An upgrade to Garnet for healing, but a downgrade if you are bringing her solely for the purpose of hastening how quickly the Esper gauge increases.

  • Onion Knight: Onion Knight is fantastic as a damage option. Two Onion Knights can easily chain the boss down with 火の輝き or Onion Cutter while using a fire weapon. If you are doing strategy (1) ぜんそくぜんぎり is great for taking out the adds each turn while also applying damage on the boss.

  • Tidus: Tidus is great for strategy (2) with a fire weapon equipped. With enhancements his Quick Trick hits like a truck and he naturally has Bird Killer which works on the boss (not on the adds, they are vulnerable to Spirit Killer only).

##Ice Resistance

Seeing as ice resistance without in factoring buffs is so important, here is a quick list of some of the best sources of it:
I am leaving out TMs on purpose. I am also not including sources under 10%. Lastly, I have left the reward for this trial off the list on purpose as well, as you wouldn't have it for your first kill unless you bring a friend using it.

  • Shiva (+50%)

  • Fenrir (+50%)

  • Ice Shield [Heavy Shield] (+50%)

  • Ice Armor [Heavy Armor] (+50%)

  • Dragon Shield [Light Shield] (+30%)

  • Dragon Helm [Helm] (+20%)

  • Dragon Mail [Heavy Armor] (+30%)

  • Hero's Shield [Heavy Shield] (+20%)

  • Cat Ear Hood [Hat] (+30%)

  • Ice God's Ring [Accessory] (+15%)

  • Ice Resistance [Materia] (+15%)

  • Force Shield [Heavy Shield] (+10%)

  • Force Armor [Heavy Armor] (+10%)

  • 竜靭の重鎧 [Heavy Armor] (+10%)

  • Ulrick's Daggers [Dagger] (+10%)

12
p_funkWhite Knight Noel•
8
FelstarThe prettiest Breaker•

its hilarious to me tho because i got a second off banner ayaka i still haven't touched and i just got onion knight from the popular banner so I watched this and i was like "wow for once i have the units to do this."

1
AnwserXtime•

wish I could trade an ok for Ayaka with you, rng blessed me with 3 Ok lol and no Ayaka

2
DootsMcNoots•

Whos the ugly sprite with the purple shield?

1
BitterbIueGladio•

Mistair, she's basically the Magic Cover version of WoL.

This trial looks kind of dumb lol, watch Sin V's video.

1
Masterofnothing437•

Wouldn't an enhanced WoL also work? (His MAG resistance gets boosted to 70%)

1
BitterbIueGladio•

WoL can't cover MAG, meaning he doesn't block it like physical attacks. He only gains MAG damage reduction.

Mistair is the only unit right now that can block magic for an ally.

3
DootsMcNoots•

God. I suppose shes a 5* base too?

Hope I never have to use her. Her sprite is god awful.

-1
BitterbIueGladio•

No, a 4* base. Eh, there's worse sprites than that. I kind of like hers over some over glorified aura.

3
LongHairedSkinnyDude700% DAMAGE HHRGHH•

What the hell dude, she's awesome. Her sprite pretty much describes what she does.

2
FelstarThe prettiest Breaker •

Like 20 attempts later..... How the hell does he avoid losing 3 people from that first attack? ice resist? I still lake like 6k at 120%?

edit: beat it >.>.........this fight is stupid

1
whh1234Tinplate's Dance | 086,925,330•

Wow, -1000% fire resist.

7
JohnnyGBIn search for the 5 star archer•

Beat all the challenges. Feels more like a kill-or-be-killed duel that ends in a blink of an eye rather than a carefully planned boss fight. The boss is powerful enough to 1HKO some~all of your party on its premeptive attack, but it's also fragile enough to be 1 turn killed by 2 chainers and 1 attacker with a fire weapon. 2 provoke tanks+3 attackers (chainers and a finisher) seem good for a 5 man challenge, +Garnet seems sound for the ifrit challenge (kill boss on turn 1, charge up summon gague with Garnet as you go)

6
crocxz•

Emperor would be great here?

5
xSkorbiox•

also nyx should help for fire chain and -50% fire resist

1
RozaliinRozalin | JP•

His -50% fire resistance debuff will do nothing since the boss already has -1000%.

2
Forte_Cross•

Seems that way. Fire from Below spam should be quite effective.

0
ForzetiiJP•

No need for magic. Fire weapon + strong attacker works fine.

5
TriforceofCakeOlive x2•

He puts ice element on your weapon every turn.

-1
[deleted]•

[deleted]

1
[deleted]•

[deleted]

1
ForzetiiJP•

I don't know whether it was an ice resist debuff on our units or ice imbue like you said. In reality the boss has -1000% fire resist and can be easily killed (OTKO) with two 1.1k+ attackers each equipped with fire weapon. If you have difficulty getting the Ifrit mission then use Garnet and you'll be fine.

1
DestroChaos<- His first 5* base in GL.•

So basically you have to dispel the ice element on your weapon or else you won't deal damage against the boss?

2
SometimesLiterateNo Ramza Club•

Spells

3
DestroChaos<- His first 5* base in GL.•

Oops.

3
3h3e3•

Bushido freedom to dispel?

1
DestroChaos<- His first 5* base in GL.•

I think it might be difficult to maintain and juggle buffs if you dispel your whole team every turn.

2
abudangdut•

Is Nyx good for this fight?

1
LongHairedSkinnyDudeThe leading man of controversy•

If you can find a good fire weapon he can use, sure.

1
[deleted]•

[deleted]

1
[deleted]•

[deleted]

1
the_ammar[jp] tilith and rem had a baby•

nice. a new trial! i haven't even done blood moon but these trials should give something to aim for!

1
LongHairedSkinnyDudeThe leading man of controversy•

Yeah they've been released like crazy. Still levelling my Ashes for the Blood Moon.

1
the_ammar[jp] tilith and rem had a baby•

it's great. now there's some challenge to grind for! :D

1
LongHairedSkinnyDudeThe leading man of controversy•

And so many good units that we often overlooked! The current state of the game is pretty sweet I'd say. The fact that we can buy 4* tickets on the Moogle King certainly gives a new hope for hoarders.

1
norahikeXiao•
  1. Soft Reset until you get a good turn 1, ideally with your 2 DPS Fire Chainers and a Armor Eraser/Breaker of some sort. This will take anywhere from 5 to 50 minutes depending on RNG as the AOE he uses wipes units randomly. It does not matter if you have 400 SPR and 10k HP, it does not matter if you have 200% Ice Reisst and 12k HP, it does not matter if you have 20 different ingredients, it will wipe you, so reset until you get it. Good luck, this is the hardest step and pretty much is the entire trial. How much HP/DEF/SPR and Ice Resist you gear will help you from unnecessary RNG from normal attacks after he does the AOE Random Wipe, though.

  2. Chain your attackers and kill the bird. You don't need a LOT of attack, around 600-800 is enough, but you need to stack Spirit/Bird Killers. If your attackers are strong enough, then you probably don't need some kind of Defense. If you need breaks and if the break misses, reset and go back to step 1. Yes, it has Break Resistance. If it does not die, reset and try again until you perfect chain. If it STILL does not die, then get better gear and try again lol

  3. Finish up the small birds, they still hurt a bit and enchant you with Ice which they absorb for 3 turns. Good luck building up the summon orbs for ifrit, you've won. Be careful though, the little birds will most likely go down in one hit to your attackers, my Agrias summoning Ifrit outright turned it into KFC.

1
wlakizHunter Rain•

400 SPR? that is so last trial.. it is at 500+ SPR now. :p

1
3h3e3•

how do you do a soft reset?

1
norahikeXiao•

close the app and open it again

1
3h3e3•

On GL? just brings be back to exactly where i was in a fight

1
norahikeXiao•

You're supposed to reset before the enemy's turn is finished.

2
[deleted]•

[deleted]

1
_Barook_•

Wouldn't passive attract items like Iris' shield and Red Nose (?) on a tank help migate most of the first strike damage?

1
AnwserXtime•

beat him finally (just summ infrit challange)

Team: wol 3x OK Rikku friend Ayaka

1round OK ayaka and rikku survived, and because of only 3 units were alive OK aoe filled rikku lb, ayaka mass ress rikku lb, 2nd round all were alive nuked the bird summ gauge got filled rikku summoned infrit next round killed the birds

1
wlakizHunter Rain•

Just completed it. Wol, Tidus, Eileen, Tilith, Ramza(friend)

WOL has 120 ice resistance. Eileen(fully enhanced), Tidus (Quick Trick+1 , Sun Crest/Tackle Slip +2).

crafted 4 bird killers. Gave 2 to Tidus and 2 to Eileen. Only Tilith died during preempt, 1 shot the big bird, and auto attacked with WOL/Ramza on little bird till I could summon Ifirit.

1
Manman02•

What about Cloud? Only good attacker I have is cloud, sadly

1
Mirranda1•

Quick question, does this bird have any pattern when first attacking? Or is his first hit at random. Because so far, every time I battle this bird, the same out come happens (Yes killing my highest attacker).

1
SockpuppetsykoPower of the Lucky Pull Puppy•

Trial powercreep might be getting a bit much if soft resetting is an actual required strategy, not a joke....

1
AradoElouteJP: 978,806,331 - Aloha!•

Finally cleared with all the achievement for this. Yep, I have to agree on the RNG part, it took me 4 retries to do the recording.

  • Mystair: She is my MVP. I have her at 100% Ice Resist and needs to guard one of the attacker. 2 attackers has to survive. In the stall rounds, she just tanks and casts Protega and Shellga.

  • Garnet - Key in summoning Ifrit without the stress of having Glacial alive.

  • WoL - Raise-r, and Arms / Armor Eraser for the Mini Glacials.

  • Dark Veritas / Orlandu - Main DPS. I had Dark Veritas on Sylph and one Bird Killer with Rain's GS + Glauca GS. Orlandu on Kamui Katana and Excalibur II + 1 Bird Killer materia.

Video link: https://www.youtube.com/watch?v=PA7mw63zsMM

1