Noob DPS Question

Question|Answered

As a long time D3 player I grew accustomed to gear not reflecting proper/accurate stats in the character window. Such as stats from legendary effects NOT being calculated into DPS. Especially for myself this was evident as I primarily played Thorns builds, so in character sheet I could have 2K DPS but actually be over 1 million. My question is, are there any misleading DPS traps like this in PoE I should be aware of?

Posted Apr 10, 2017, 2:15 PM UTC

37
DarkArchon_•

Anything to do with Poison and Ignite. Also debuffs on enemies like curses.

If you want to confirm how closely the DPS matches you can download "Path of Building" and import the character every so often. It uses the same calculations made in game to estimate DPS.

3
saelloOP•

Thank You

1
LiviathRaider•

I just got one advice, never compare tooltip dps of different skills, it has no point.

The skill functions are pretty complex and are not calculated in the tooltip dps.

For example Spectral Throw, a skill where you throw your weapon and it hits an enemy with a short delay. If you have fast projectile speed it hits the enemy less times, with slower projectiles speed more times.

Also stuff like resistance penetration is not considered either, since the damage boost is dependant on the enemies resistance.

There are also conditional damage boosts, for example Elemental Overload, a node on the tree. It provides 40% more elemental Damage if you have crit in the last 8 seconds.

If you have the same skill with the same setup you can compare the tooltip damage values, otherwise it is pretty much pointless.

3
saelloOP•

Thanks

1
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1
xShinryuu•

Resist penetration, dual wielding, cooldown skills, poison/ignite, conditional modifiers (+% increased damage against monsters that are chilled, ignited etc.), channeled skills, some skills have multiple components (Essence Drain, Earthquake), curses...

1
saelloOP•

Thanks for the info.

1