Commander role?

Question

What do you guys think?

Posted Apr 13, 2017, 12:02 AM UTC

1128
DesmoLocketwitch.tv/desmolocke•

Planned for AFAIK.

Look up videos about the commander position in Project Reality to see how it was done in that mod. It was a glorified UAV operator position for the the most part with some organizing squads thrown in.

I'm really looking forward to seeing how the Squad developers approach the role.

10
AguacateNinja•

AFAIK?

2
oscarcummins•

As Far As I Know.

3
axelroarings•

JFGI

2
AguacateNinja•

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-2†
Saltysalad•

LMAO

3
TheDudeAbides404[SWF] Wookie404•

Some off map fire support on a long timer would be the tits........I think it should have a sort of mini game for calling it in that reflects real life, for instance SL marks it, commander sends a targeting round down range that falls in a 50m MOA, SL radios back a 50m correction for one of 8 basics compass directions (N,S,E,W,NW,SW ....etc), then fire for effect.

Sky is the limit with modding here, but having a decent commander mode (control being a team mutiny for trolls) will lead to some pretty awesome coordinated assaults. Too many chiefs and not enough Indians sometimes with the current system.

Big picture, would be nice to have some other pre slotted role Squads for logistics, but that's debatable. People just want recognition, I guarantee if the logi slot is at the top of the scoreboard after each round and people get the recognition for doing that dirty work.....there is enough scoreboard narcissism to get people filling that role regularly.

1
phillinthe_____•

I don't think it's a good idea. Squad leaders should talk among themselves and come up with the plans. How would a command make sl follow orders? Can't get vechile claims? What if command disconnects? A sl takes over and has to manage his squad and entire team? What if no one takes the command role? Then sl will make a plan just like they do now. What if you don't like commands tactics and he loses the game? Can't switch command cant make another one. You make requirments for command. Then you get stuck with the same commanders and they plays the game the way they plays it. Never get to try out new tactics as much. Benefits are sl have one clear voice and know there objective. As a squad lead I'd rather talk among fellow squad leads. I think once squad caps are implemented you could make a 3 man squad and ask the squad leads hey it cool if I take command? I would prefer the ablity to be flexible and make my own choices rather than having a commander. Also would be nice to have 15-30 more seconds at match start for sl to make plans and inform there squad

Edit - never played pr

-4
Flat896Flat•

Check out how it was implemented in PR. Some of the things that he can do are:

  • Gather intel via UAV. Commander designates an area for it to fly circles around. It has travel time and the camera can only be used once it reaches it's destination. It has a limited amount of fuel, so it can only be up for a few minutes at a time, then requires refuel. UAV can also laze targets for CAS.

  • Approve Area Attacks, which is an artillery strike that SLs can call in every 30 minutes as long as they can visually see the target. Eyes on the ground is a must for Area Attacks.

  • Place map markers. SLs could not place detailed markers in PR. They could mark "contact on the map" but for more detailed markers they needed to radio the commander and he would place them.

  • Drop team-wide Rally Points (if 6 teammates are nearby) and deploy FOBs as an SL would.

  • Issue orders to squads (which can be denied by SLs)

SLs don't have to do anything the commander says. He's not there to boss everyone around, but to gather and manage intel, and make suggestions that SLs might not think of since they cannot see the big picture. A good commander is a bonus, not a necessity.

11
phillinthe_____•

Oh thats sounds pretty cool then. Is he on the ground too or did he just kinda sit back?

4
Flat896Flat•

The UAV is only accessible from the main base, since you have to enter the UAV station as if it were a vehicle: https://youtu.be/ZKtXaEIg9L8?t=1303

While the UAV is refueling, commanders usually just sit in main, plotting enemy positions on the map and talking strategy with the SLs.

That does NOT mean that the commander cannot be active on the frontline. His commander map works from anywhere, so he can do everything except access the UAV. He is essentially an SL with extra abilities, so he can place FOBs AND place a team-wide Rally Point as long as there are 6 teammates around him.

This is just how it was in PR. Commander will likely be implemented very differently in Squad, since PR and Squad have many differences.

3
CarlthePoleCan we get one more medic please?•

Saying that though, they definitely will take some inspiration off how it was in PR one way or another.

1
Hawken_RougeMedic•

Would be good for MILSIM/Groups, not good for public as "OMG SQUAD 2 LISTEN TO MY ORDERS, NOT PLAY TACTICALLY"

-6
creepypriest•

This could be solved by implementing some sort of rank system within the game and having it so only certain ranked people could claim leadership roles. That way we don't have inexperienced players taking those spots. We also need some sort of voting system so we can boot bad leaders.

7
phillinthe_____•

I think the boot has the potential to be misused or abused. I say join another squad or tell the others in you squad hey I'm making another squad If anyone wants to join. Not to mention new squad leads could get discouraged when there squad boots them

3
creepypriest•

Ability to claim SL spot with no prerequisites needed has been proven to be misused and abused so I say give us a way to stop it.

2
Yerba_Life•

Thats easy though. You quit your squad and start a new one. If you have a bad commander what do you do? Quit your game? That gives one shitty person too much power.

Unless you can mute them or something.

1
TerminalChaos•

I'd say it seems for the most part the public does a pretty good job of playing the objective as of late (since alpha 8). Or maybe I've just been lucky. Yeah you get a squad leader that makes a bad decision here or there but I don't think the public is that dumb these days.

1
TotemLightning•

Nonsense, the commander is a valuable role in PR, and it will be a valuable role in Squad.

1