Any advice on keeping things flush to the ground?

Question

Hey all! Just a quick question - is there some better way on keeping things placed along/against the ground? I've been trying my hand at building go karts recently and I've noticed that it's very hard to keep them at a consistent height after elevating the track at all, as well as the paths coming out from the station starting very slightly elevated, forcing a curb, making it hard to cover up with scenery.

And slightly related, is there any way at all to make terrain hug stairs/bridges closer outside of filling in the gap with rocks? I was excited to learn about the collision toggle option in the new update but it seems that it doesn't seem to apply to paths and terrain, unfortunately.

Posted Apr 18, 2017, 2:25 AM UTC

41
EbonyNightbuildscrappycoasters•

Hi ya! There really isnt an easy way to make your track go flush with the ground after an incline/decline unfortunately. You just have to keep the track length short and ensure there's no angle-snap. The 'smooth' tool is very useful after you've finished. It'll take out the remainder of the humps. This problem is a constant headache for many.

Also unfortunately, the no collision toggle does not work for paths :-( So, although you can sink a ride and remove the ground, you can't do the same with paths. Also with terrain, it only works anyway when you 'take away' ground, not when you 'add'. So laying a path and trying to build up the ground around and over it wouldn't work anyway.

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