1 Bit Village - City Building/ Idle prototype
Hey, I am working on a city building/idle game - 1 Bit Village The development started for #1bitclickerjam on itch.io but I liked the game a lot and now I am working on it more. The main mechanic here is worker placement known from euro boardgames, although I have never seen it in digital games
I am gathering player opinions on gameplay.
What is it: Using Your mouse click on buildings and other tiles to place workers Number under the worker icon (1/1) shows current and maximum workers Building with a worker is [ACTIVE] - this means that you gather resources from it
Buildings generate resources all the time, but put them in their own stockpiles. When You place workers - then You can gather from stockpile. Workers consume food 0,1 per second. Farms produce food - 0,35 per second. Workers gather food from farms at speed 1 per second Forest start with almost full stockpile, but they produce at very low speed 0,05 per second. Once You cut them down, you should build a sawmill Sawmill produce wood fast, the gather speed is 1,2 per second House gives space for more workers (1 per house). Additionally houses produce a little amount of gold from taxes. All gold producing building CONSUME FOOD for gathering Market give a lot of gold but in exchange for FOOD! (Production 1 per second. Gather 1,5 per second) If you run out of food you will start loosing workers (1 per second).
You can play HTML5 or download it here: https://protactinium.itch.io/1-bit-village
Posted Apr 26, 2017, 5:16 PM UTC